Home
last modified time | relevance | path

Searched refs:COLOUR_RED (Results 1 – 25 of 100) sorted by relevance

1234

/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/widgets/
H A Dutilities.py26 "invalid": (Screen.COLOUR_YELLOW, Screen.A_BOLD, Screen.COLOUR_RED),
49 "invalid": (Screen.COLOUR_BLACK, Screen.A_NORMAL, Screen.COLOUR_RED),
62 "invalid": (Screen.COLOUR_BLACK, Screen.A_NORMAL, Screen.COLOUR_RED),
75 "invalid": (Screen.COLOUR_BLACK, Screen.A_NORMAL, Screen.COLOUR_RED),
100 lambda: (Screen.COLOUR_WHITE, Screen.A_NORMAL, Screen.COLOUR_RED),
102 "label": (Screen.COLOUR_WHITE, Screen.A_BOLD, Screen.COLOUR_RED),
103 "title": (Screen.COLOUR_WHITE, Screen.A_BOLD, Screen.COLOUR_RED),
104 "focus_edit_text": (Screen.COLOUR_WHITE, Screen.A_BOLD, Screen.COLOUR_RED),
105 "focus_field": (Screen.COLOUR_WHITE, Screen.A_BOLD, Screen.COLOUR_RED),
107 "focus_control": (Screen.COLOUR_WHITE, Screen.A_BOLD, Screen.COLOUR_RED),
[all …]
/dports/sysutils/u-boot-utilite/u-boot-2015.07/test/dfu/
H A Ddfu_gadget_test.sh16 COLOUR_RED="\33[31m"
33 printf " $COLOUR_RED FAILED $COLOUR_DEFAULT \n"
68 printf " $COLOUR_RED -------> FAILED $COLOUR_DEFAULT \n"
85 printf " $COLOUR_RED Please pass alt setting number!! $COLOUR_DEFAULT \n"
H A Ddfu_gadget_test_init.sh16 COLOUR_RED="\33[31m"
/dports/games/angband/Angband-4.2.2/src/
H A Dui-signals.c187 Term_putstr(0, 23, -1, COLOUR_RED, in handle_signal_abort()
191 Term_putstr(45, 23, -1, COLOUR_RED, "Panic save..."); in handle_signal_abort()
204 Term_putstr(45, 23, -1, COLOUR_RED, "Panic save succeeded!"); in handle_signal_abort()
206 Term_putstr(45, 23, -1, COLOUR_RED, "Panic save failed!"); in handle_signal_abort()
H A Dz-color.c82 COLOUR_L_RED, COLOUR_L_RED, COLOUR_RED}},
105 {'R', "Light Red", {12, 1, 12, COLOUR_L_WHITE, COLOUR_YELLOW, COLOUR_RED,
133 {'i', "Magenta-Pink", {21, 1, 12, COLOUR_SLATE, COLOUR_L_PINK, COLOUR_RED,
H A Dz-color.h27 #define COLOUR_RED 4 /* r */ /* 3 0 0 */ macro
/dports/games/openttd/openttd-12.1/src/
H A Derror_gui.cpp34 NWidget(WWT_CLOSEBOX, COLOUR_RED),
35 NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION, STR_NULL),
37 NWidget(WWT_PANEL, COLOUR_RED),
38 NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(0, 2, 0, 2), SetMinimalSize(236, 32),
51 NWidget(WWT_CLOSEBOX, COLOUR_RED),
52 …NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION_OTHER_COMPA…
54 NWidget(WWT_PANEL, COLOUR_RED),
56 …NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_FACE), SetMinimalSize(92, 119), SetFill(0, 1), SetPadding(2,…
57 NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetFill(0, 1), SetMinimalSize(238, 123),
/dports/devel/py-asciimatics/asciimatics-1.13.0/samples/
H A Dbars.py36 (40, Screen.COLOUR_RED)]),
50 (33, Screen.COLOUR_RED, Screen.COLOUR_RED),
/dports/sysutils/u-boot-utilite/u-boot-2015.07/test/ums/
H A Dums_gadget_test.sh12 COLOUR_RED="\33[31m"
42 printf " $COLOUR_RED FAILED $COLOUR_DEFAULT \n"
92 printf " $COLOUR_RED -------> FAILED $COLOUR_DEFAULT \n"
/dports/editors/tetradraw/tetradraw-2.0.2/src/
H A Dterm.c241 case COLOUR_RED: in opp_attrib()
257 newfg = COLOUR_RED; in opp_attrib()
267 case COLOUR_RED: in opp_attrib()
283 newbg = COLOUR_RED; in opp_attrib()
H A Dcolours.h5 #define COLOUR_RED COLOR_RED macro
/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/
H A Drenderers.py744 (Screen.COLOUR_RED, 0),
745 (Screen.COLOUR_RED, 0),
746 (Screen.COLOUR_RED, 0),
747 (Screen.COLOUR_RED, 0),
748 (Screen.COLOUR_RED, 0),
749 (Screen.COLOUR_RED, 0),
750 (Screen.COLOUR_RED, 0),
751 (Screen.COLOUR_RED, Screen.A_BOLD),
752 (Screen.COLOUR_RED, Screen.A_BOLD),
753 (Screen.COLOUR_RED, Screen.A_BOLD),
[all …]
H A Dconstants.py31 COLOUR_RED = 1 variable
/dports/games/powder/powder118_src/
H A Dinput.cpp181 gfx_printcolourchar(kx*2 + KEYLEFT-1, ky*2 + KEYTOP, SYMBOL_RIGHT, COLOUR_RED); in input_drawcursor()
182 gfx_printcolourchar(kx*2 + KEYLEFT+1, ky*2 + KEYTOP, SYMBOL_LEFT, COLOUR_RED); in input_drawcursor()
183 gfx_printcolourchar(kx*2 + KEYLEFT, ky*2 + KEYTOP-1, SYMBOL_DOWN, COLOUR_RED); in input_drawcursor()
184 gfx_printcolourchar(kx*2 + KEYLEFT, ky*2 + KEYTOP+1, SYMBOL_UP, COLOUR_RED); in input_drawcursor()
/dports/games/avp/avp-20170505/src/avp/
H A Dgame_statistics.c76 #define COLOUR_RED (0xffff0000) macro
1050 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1139 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1460 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1519 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1575 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1648 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1717 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1795 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
1876 colour_to_draw=COLOUR_RED; in DoStatisticsScreen()
[all …]
/dports/games/chroma/chroma-1.20/
H A Dsdlfont.h28 #define COLOUR_RED 1 macro
/dports/emulators/qemu60/qemu-6.0.0/roms/ipxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/emulators/qemu42/qemu-4.2.1/roms/ipxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/emulators/qemu5/qemu-5.2.0/roms/ipxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/roms/ipxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/sysutils/syslinux/syslinux-6.03/gpxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/net/ipxe/ipxe-2265a65/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/emulators/qemu-utils/qemu-4.2.1/roms/ipxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/emulators/qemu-guest-agent/qemu-5.0.1/roms/ipxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()
/dports/emulators/qemu/qemu-6.2.0/roms/ipxe/src/hci/mucurses/
H A Dcolour.c24 *red = ( ( colour & COLOUR_RED ) ? 1 : 0 ); in colour_content()

1234