Searched refs:COLSAT2YAB32 (Results 1 – 2 of 2) sorted by relevance
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/cocoa/ |
H A D | vidgcd.c | 45 static INLINE u32 COLSAT2YAB32(int priority,u32 temp) { return (((temp & 0xFF) << 24) | … in COLSAT2YAB32() function 50 static INLINE u32 COLSAT2YAB32(int priority, u32 temp) { return (priority << 24 | (temp & 0xFF0000)… in COLSAT2YAB32() function 190 vdp2framebuffer[(y * vdp2width) + x] = COLSAT2YAB32(priority, color); in vdp2putpixel32() 498 *color = COLSAT2YAB32(0, dot); in Vdp2FetchPixel() 928 textdata[0] = COLSAT2YAB32(info->priority, info->PostPixelFetchCalc(info, color)); in GCDVdp2DrawScroll() 931 color = COLSAT2YAB32(info->priority, info->PostPixelFetchCalc(info, color)); in GCDVdp2DrawScroll() 1021 textdata[0] = COLSAT2YAB32(info->priority, info->PostPixelFetchCalc(info, color)); in Vdp2DrawRotationFP() 1100 textdata[0] = COLSAT2YAB32(info->priority, info->PostPixelFetchCalc(info, color)); in Vdp2DrawRotationFP() 2915 …dst[0] = info.PostPixelFetchCalc(&info, COLSAT2YAB32(0xFF, Vdp2ColorRamGetColor(vdp1coloroffset + … in VIDGCDVdp2DrawEnd() 3024 …*fb = info->PostPixelFetchCalc(info, COLSAT2YAB32(0xFF, Vdp2ColorRamGetColor(vdp1draw_info.colorof… in Vdp1DrawPriority()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | vidsoft.c | 50 static INLINE u32 COLSAT2YAB32(int priority,u32 temp) { return (((temp & 0xFF) << 24) | … in COLSAT2YAB32() function 55 static INLINE u32 COLSAT2YAB32(int priority, u32 temp) { return (priority << 24 | (temp & 0xFF0000)… in COLSAT2YAB32() function 420 *color = COLSAT2YAB32(0, *dot); in Vdp2FetchPixel() 1074 …TitanPutPixel(priority, i, output_y, info->PostPixelFetchCalc(info, COLSAT2YAB32(alpha, color)), i… in Vdp2DrawScroll() 1085 u32 pixel = info->PostPixelFetchCalc(info, COLSAT2YAB32(GetAlpha(info, color, dot), color)); in Rbg0PutHiresPixel() 1100 …TitanPutPixel(info->priority, i, j, info->PostPixelFetchCalc(info, COLSAT2YAB32(GetAlpha(info, col… in Rbg0PutPixel() 1307 TitanPutLineHLine(info->linescreen, j, COLSAT2YAB32(0x3F, lineColor)); in Vdp2DrawRotationFP() 1449 TitanPutBackHLine(j, COLSAT2YAB32(0x3F, 0)); in Vdp2DrawBackScreen() 1517 TitanPutLineHLine(1, i, COLSAT2YAB32(alpha, dot)); in Vdp2DrawLineScreen() 1526 TitanPutLineHLine(1, i, COLSAT2YAB32(alpha, dot)); in Vdp2DrawLineScreen() [all …]
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