Searched refs:COMPLEX_FLAG (Results 1 – 7 of 7) sorted by relevance
148 #define COMPLEX_FLAG 2 macro
280 …if ((game_version>=22 && (Peek(2 + Peek(0)*2 + p)&COMPLEX_FLAG)==0) || (game_version<22 && p!=befo… in GetProp()
150 #define COMPLEX_FLAG 2 macro
828 #define COMPLEX_FLAG 0x2000 /* remembers complex_const_allowed */ macro
3640 if(!is_true(COMPLEX_FLAG,$1.TOK_flags))3668 make_true(COMPLEX_FLAG,$$.TOK_flags);4106 if(!is_true(COMPLEX_FLAG,$1.TOK_flags))
6125 if(!is_true(COMPLEX_FLAG,yyvsp[-3].TOK_flags))6154 make_true(COMPLEX_FLAG,yyval.TOK_flags);6621 if(!is_true(COMPLEX_FLAG,yyvsp[-1].TOK_flags))