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Searched refs:CONDITION_EQ (Results 1 – 25 of 56) sorted by relevance

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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DMA_MIPSIV_Templates.cpp291 m_codeGen->BeginIf(Jitter::CONDITION_EQ); in Template_Div32()
326 m_codeGen->Cmp(Jitter::CONDITION_EQ); in Template_Div32()
330 m_codeGen->Cmp(Jitter::CONDITION_EQ); in Template_Div32()
397 m_codeGen->BeginIf(isEqual ? Jitter::CONDITION_EQ : Jitter::CONDITION_NE); in Template_MovEqual()
482 Jitter::CONDITION branchCondition = condition ? Jitter::CONDITION_EQ : Jitter::CONDITION_NE; in Template_BranchEq()
510 Jitter::CONDITION branchCondition = condition ? Jitter::CONDITION_EQ : Jitter::CONDITION_NE; in Template_BranchGez()
H A DCOP_FPU.cpp57 m_codeGen->BeginIf(condition ? Jitter::CONDITION_NE : Jitter::CONDITION_EQ); in SetCCBit()
212 Branch(Jitter::CONDITION_EQ); in BC1F()
228 BranchLikely(Jitter::CONDITION_EQ); in BC1FL()
274 m_codeGen->BeginIf(Jitter::CONDITION_EQ); in DIV_S()
334 m_codeGen->BeginIf(Jitter::CONDITION_EQ); in RSQRT_S()
463 m_codeGen->FP_Cmp(Jitter::CONDITION_EQ); in C_EQ_S()
H A DBasicBlock.cpp225 jitter->BeginIf(Jitter::CONDITION_EQ); in CompileProlog()
267 jitter->BeginIf(Jitter::CONDITION_EQ); in CompileEpilog()
282 jitter->BeginIf(Jitter::CONDITION_EQ); in CompileEpilog()
H A DFpUtils.cpp78 codeGen->BeginIf(Jitter::CONDITION_EQ); in AssertIsNotNaN()
H A DCOP_SCU.cpp207 Branch(Jitter::CONDITION_EQ); in BC0F()
223 BranchLikely(Jitter::CONDITION_EQ); in BC0FL()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/
H A DJitter_CodeGen_AArch32.cpp1116 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
1122 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
1151 case CONDITION_EQ: in Emit_CondJmp()
1152 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, label); in Emit_CondJmp()
1221 assert((statement.jmpCondition == CONDITION_NE) || (statement.jmpCondition == CONDITION_EQ)); in Emit_CondJmp_Ref_VarCst()
1228 case CONDITION_EQ: in Emit_CondJmp_Ref_VarCst()
1229 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, label); in Emit_CondJmp_Ref_VarCst()
1246 case CONDITION_EQ: in Cmp_GetFlag()
1248 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, trueOperand); in Cmp_GetFlag()
1251 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, falseOperand); in Cmp_GetFlag()
[all …]
H A DJitter_CodeGen_AArch64.cpp1051 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
1057 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
1121 m_assembler.Cset(dstReg, CAArch64Assembler::CONDITION_EQ); in Emit_IsRefNull_VarVar()
1548 case CONDITION_EQ: in Emit_CondJmp()
1549 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, label); in Emit_CondJmp()
1603 …ow == 0) && ((statement.jmpCondition == CONDITION_NE) || (statement.jmpCondition == CONDITION_EQ))) in Emit_CondJmp_VarCst()
1609 case CONDITION_EQ: in Emit_CondJmp_VarCst()
1650 assert((statement.jmpCondition == CONDITION_NE) || (statement.jmpCondition == CONDITION_EQ)); in Emit_CondJmp_Ref_VarCst()
1655 case CONDITION_EQ: in Emit_CondJmp_Ref_VarCst()
1671 case CONDITION_EQ: in Cmp_GetFlag()
[all …]
H A DJitter_CodeGen_x86_Fpu.cpp40 case CONDITION_EQ: in GetSseConditionCode()
H A DJitter_Statement.cpp19 case CONDITION_EQ: in ConditionToString()
H A DJitter_CodeGen_AArch32_Fpu.cpp206 case Jitter::CONDITION_EQ: in Emit_Fp_Cmp_AnyMemMem()
207 …m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, dstReg, CAArch32Assembler::MakeImmediateAluOper… in Emit_Fp_Cmp_AnyMemMem()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/tests/
H A DHugeJumpTest.cpp15 jitter.BeginIf(Jitter::CONDITION_EQ); in Compile()
H A DHugeJumpTestLiteral.cpp15 jitter.BeginIf(Jitter::CONDITION_EQ); in Compile()
H A DAliasTest.cpp53 jitter.Cmp64(Jitter::CONDITION_EQ); in Compile()
H A DCmp64Test.cpp55 emitTest(Jitter::CONDITION_EQ, offsetof(CONTEXT, resultEq)); in Compile()
H A DMemAccessRefTest.cpp81 jitter.BeginIf(Jitter::CONDITION_EQ); in EmitNullComparison()
H A DCrc32Test.cpp70 jitter.BeginIf(Jitter::CONDITION_EQ); in CompileTestFunction()
H A DConditionTest.cpp87 MakeBeginIfCase(jitter, Jitter::CONDITION_EQ, offsetof(CONTEXT, resultEq)); in Compile()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dsh2_jit.cpp373 jit.Cmp(Jitter::CONDITION_EQ); in SH2cmpeq_template()
454 jit.BeginIf(Jitter::CONDITION_EQ); in set_t_if_zero()
506 jit.Cmp(Jitter::CONDITION_EQ); in SH2tas()
525 jit.BeginIf(Jitter::CONDITION_EQ); in rotate_mask_by_stack()
558 jit.Cmp(Jitter::CONDITION_EQ); in rot_set_t_or_temp()
1407 jit.BeginIf(Jitter::CONDITION_EQ); in SH2addc()
1426 jit.BeginIf(Jitter::CONDITION_EQ); in ans_set_t()
1478 jit.BeginIf(Jitter::CONDITION_EQ); in SH2addv()
1574 jit.BeginIf(Jitter::CONDITION_EQ); in SH2cmpstr()
1845 jit.Cmp(Jitter::CONDITION_EQ); in SH2tst()
[all …]
H A Dscsp_dsp_jit.cpp441 jit.BeginIf(Jitter::CONDITION_EQ); in op4()
456 jit.BeginIf(Jitter::CONDITION_EQ); in op4()
485 jit.BeginIf(Jitter::CONDITION_EQ); in op4()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/ee/
H A DMA_VU_Lower.cpp66 m_codeGen->BeginIf(nCondition ? Jitter::CONDITION_NE : Jitter::CONDITION_EQ); in SetBranchAddress()
254 m_codeGen->Cmp(Jitter::CONDITION_EQ); in FCEQ()
294 m_codeGen->Cmp(Jitter::CONDITION_EQ); in FCOR()
337 m_codeGen->Cmp(Jitter::CONDITION_EQ); in FMEQ()
431 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBEQ()
449 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBNE()
464 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBLTZ()
503 m_codeGen->Cmp(Jitter::CONDITION_EQ); in IBGEZ()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/
H A DJitter_CodeGen_AArch32.cpp1002 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
1008 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
1037 case CONDITION_EQ: in Emit_CondJmp()
1038 m_assembler.BCc(CAArch32Assembler::CONDITION_EQ, label); in Emit_CondJmp()
1092 case CONDITION_EQ: in Cmp_GetFlag()
1094 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, trueOperand); in Cmp_GetFlag()
1097 m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, registerId, falseOperand); in Cmp_GetFlag()
H A DJitter_CodeGen_AArch64.cpp957 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
963 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, set32Label); in Emit_Lzc_VarVar()
1249 case CONDITION_EQ: in Emit_CondJmp()
1250 m_assembler.BCc(CAArch64Assembler::CONDITION_EQ, label); in Emit_CondJmp()
1314 case CONDITION_EQ: in Cmp_GetFlag()
1315 m_assembler.Cset(registerId, CAArch64Assembler::CONDITION_EQ); in Cmp_GetFlag()
H A DJitter_CodeGen_AArch32_Fpu.cpp206 case Jitter::CONDITION_EQ: in Emit_Fp_Cmp_AnyMemMem()
207 …m_assembler.MovCc(CAArch32Assembler::CONDITION_EQ, dstReg, CAArch32Assembler::MakeImmediateAluOper… in Emit_Fp_Cmp_AnyMemMem()
H A DJitter_Statement.cpp19 case CONDITION_EQ: in ConditionToString()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/
H A DJitter_Statement.h158 CONDITION_EQ, enumerator

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