Searched refs:CONDUCT_CLASSIC_MODE (Results 1 – 2 of 2) sorted by relevance
27 static const int CONDUCT_CLASSIC_MODE = 3; // 2 state, 1 = classic maps, 0 = not. variable
3398 conductGameChallenges[CONDUCT_CLASSIC_MODE] = 0; in setDefaultPlayerConducts()3473 if ( !conductGameChallenges[CONDUCT_CLASSIC_MODE] ) in updatePlayerConductsInMainLoop()3477 conductGameChallenges[CONDUCT_CLASSIC_MODE] = 1; in updatePlayerConductsInMainLoop()