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Searched refs:CONFIG_BYTE_SWAPPED (Results 1 – 10 of 10) sorted by relevance

/dports/games/xzip/xzip/
H A Dzip.c106 if (h_type < min_version || h_type > max_version || (get_byte (H_CONFIG) & CONFIG_BYTE_SWAPPED))
H A Dztypes.h165 #define CONFIG_BYTE_SWAPPED 0x01 /* Game data is byte swapped - V3/V4 */ macro
/dports/games/jzip/jzip-2.0.1g/
H A Djzip.c142 if (h_type < min_version || h_type > max_version || (get_byte (H_CONFIG) & CONFIG_BYTE_SWAPPED))
H A Dztypes.h147 #define CONFIG_BYTE_SWAPPED 0x01 /* Game data is byte swapped - V3/V4 */ macro
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/
H A Dconfig.h35 CONFIG_BYTE_SWAPPED = 0x01, ///< Story file is byte swapped - V3 enumerator
H A Dconfig.cpp102 if (h_version == V3 && (h_config & CONFIG_BYTE_SWAPPED)) in loadHeader()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/
H A Dconfig.h35 CONFIG_BYTE_SWAPPED = 0x01, ///< Story file is byte swapped - V3 enumerator
H A Dconfig.cpp103 if (h_version == V3 && (h_config & CONFIG_BYTE_SWAPPED)) in loadHeader()
/dports/games/frotz/frotz-73eec90ebb159ed687b74cbaf81e135c3e7e390b/src/common/
H A Dfrotz.h227 #define CONFIG_BYTE_SWAPPED 0x01 /* Story file is byte swapped - V3 */ macro
H A Dfastmem.c424 if (z_header.version == V3 && (z_header.config & CONFIG_BYTE_SWAPPED)) in init_memory()