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Searched refs:CONFIRM_ACTION_MODE (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DReal_Time_Input.cc415 case CONFIRM_ACTION_MODE: in QueryRTLeftButton()
522 case CONFIRM_ACTION_MODE: in QueryRTLeftButton()
1050 case CONFIRM_ACTION_MODE: in QueryRTRightButton()
1304 case CONFIRM_ACTION_MODE: in GetRTMousePositionInput()
H A DTurn_Based_Input.cc168 case CONFIRM_ACTION_MODE: in QueryTBMiddleButton()
208 case CONFIRM_ACTION_MODE: in QueryTBLeftButton()
367 case CONFIRM_ACTION_MODE: in QueryTBLeftButton()
508 case CONFIRM_ACTION_MODE: in QueryTBLeftButton()
764 case CONFIRM_ACTION_MODE: in QueryTBRightButton()
984 case CONFIRM_ACTION_MODE: in GetTBMousePositionInput()
1074 case CONFIRM_ACTION_MODE: in GetPolledKeyboardInput()
1170 if ( gCurrentUIMode != ACTION_MODE && gCurrentUIMode != CONFIRM_ACTION_MODE ) in GetPolledKeyboardInput()
H A DSoldier_Find.cc176 …if ((gCurrentUIMode != ACTION_MODE && gCurrentUIMode != CONFIRM_ACTION_MODE) || gUIActionModeChang… in FindSoldier()
187 (gCurrentUIMode == ACTION_MODE || gCurrentUIMode == CONFIRM_ACTION_MODE) && in FindSoldier()
H A DHandle_UI.h54 CONFIRM_ACTION_MODE, enumerator
H A DHandle_UI.cc240 M(UIEVENT_SINGLEEVENT, CONFIRM_ACTION_MODE, UIHandleAChangeToConfirmAction),
248 M(0, CONFIRM_ACTION_MODE, UIHandleCAOnTerrain ),