Searched refs:CONGRATULATIONS_GFX (Results 1 – 1 of 1) sorted by relevance
119 #define CONGRATULATIONS_GFX UHOH_GFX + 1 macro120 #define NUM_OBJECTS CONGRATULATIONS_GFX2510 SDL_BlitSurface(object_pixmaps[CONGRATULATIONS_GFX - 1], NULL, in play()