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Searched refs:CONNECT_TYPE_MONOPD_GETGAME (Results 1 – 3 of 3) sorted by relevance

/dports/games/gtkatlantic/gtkatlantic-0.6.3/src/
H A Dclient.c88 case CONNECT_TYPE_MONOPD_GETGAME: in client_connect()
251 if ( (c->type == CONNECT_TYPE_MONOPD_GETGAME && global->customserver_connect) in client_connect_finish()
252 || (c->type == CONNECT_TYPE_MONOPD_GETGAME && global->phase != PHASE_GETGAMES) in client_connect_finish()
277 case CONNECT_TYPE_MONOPD_GETGAME: in client_connect_finish()
302 case CONNECT_TYPE_MONOPD_GETGAME: in client_disconnect()
373 case CONNECT_TYPE_MONOPD_GETGAME: in client_event()
H A Dglobal.h300 #define CONNECT_TYPE_MONOPD_GETGAME 1 macro
H A Dgame.c176 client_connect(CONNECT_TYPE_MONOPD_GETGAME, host, port, NULL); in create_connection_get_games()