/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.cpp | 780 BlendFactor::CONSTANT_COLOR, // FIXA 794 BlendFactor::CONSTANT_COLOR, // FIXB 1162 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1166 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1169 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1173 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1174 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1183 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1187 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1195 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() [all …]
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H A D | GPUStateUtils.h | 111 CONSTANT_COLOR, enumerator
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.cpp | 780 BlendFactor::CONSTANT_COLOR, // FIXA 794 BlendFactor::CONSTANT_COLOR, // FIXB 1162 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1166 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1169 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1173 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1174 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1183 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1187 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1195 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() [all …]
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H A D | GPUStateUtils.h | 111 CONSTANT_COLOR, enumerator
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.cpp | 780 BlendFactor::CONSTANT_COLOR, // FIXA 794 BlendFactor::CONSTANT_COLOR, // FIXB 1162 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1166 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1169 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1173 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1174 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1183 glBlendFuncB = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1187 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() 1195 glBlendFuncA = BlendFactor::CONSTANT_COLOR; in ConvertBlendState() [all …]
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H A D | GPUStateUtils.h | 111 CONSTANT_COLOR, enumerator
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | BlendFunc.cpp | 114 else if (strcmp(str,"CONSTANT_COLOR")==0) mode = BlendFunc::CONSTANT_COLOR; in BlendFunc_matchModeStr() 138 case(BlendFunc::CONSTANT_COLOR) : return "CONSTANT_COLOR"; in BlendFunc_getModeStr()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | BlendFunc.cpp | 114 else if (strcmp(str,"CONSTANT_COLOR")==0) mode = BlendFunc::CONSTANT_COLOR; in BlendFunc_matchModeStr() 138 case(BlendFunc::CONSTANT_COLOR) : return "CONSTANT_COLOR"; in BlendFunc_getModeStr()
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/material/ |
H A D | parseBlendFunc_test.cxx | 42 SG_CHECK_EQUAL(bf->getDestination(), osg::BlendFunc::CONSTANT_COLOR); in main()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | BlendFunc | 117 CONSTANT_COLOR = GL_CONSTANT_COLOR,
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | BlendFunc | 117 CONSTANT_COLOR = GL_CONSTANT_COLOR,
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/dports/net-im/dendrite/dendrite-0.5.1/vendor/golang.org/x/mobile/gl/ |
H A D | consts.go | 61 CONSTANT_COLOR = 0x8001 const
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FUtils/ |
H A D | FUDaeEnum.cpp | 416 else if (IsEquivalent(value, DAE_FX_STATE_BLENDTYPE_CONSTANT_COLOR)) return CONSTANT_COLOR; in FromString() 438 case CONSTANT_COLOR: return DAE_FX_STATE_BLENDTYPE_CONSTANT_COLOR; in ToString()
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H A D | FUDaeEnum.h | 453 CONSTANT_COLOR = 0x8001, /**< The color is multiplied with a constant color value. */ enumerator
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/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FUtils/ |
H A D | FUDaeEnum.h | 453 CONSTANT_COLOR = 0x8001, /**< The color is multiplied with a constant color value. */ enumerator
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/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/gfx_device_gl-0.15.5/src/ |
H A D | state.rs | 203 s::Factor::ZeroPlus(BlendValue::ConstColor) => gl::CONSTANT_COLOR, in map_factor()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/python/ |
H A D | glutil.cpp | 212 C(DST_ALPHA); C(ONE_MINUS_DST_ALPHA); C(CONSTANT_COLOR); in register_glutil()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 78 CONSTANT_COLOR,
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 78 CONSTANT_COLOR, enumerator
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/ |
H A D | thin3d.h | 78 CONSTANT_COLOR, enumerator
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/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/ |
H A D | graphics.h | 98 CONSTANT_COLOR = GL_CONSTANT_COLOR, enumerator
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/dports/emulators/mess/mame-mame0226/src/mame/includes/ |
H A D | xbox_nv2a.h | 497 CONSTANT_COLOR = 0x8001, enumerator
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/dports/www/firefox/firefox-99.0/third_party/rust/wgpu-hal/src/gles/ |
H A D | conv.rs | 344 Bf::Constant => glow::CONSTANT_COLOR, in map_blend_factor()
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/dports/emulators/mame/mame-mame0226/src/mame/includes/ |
H A D | xbox_nv2a.h | 497 CONSTANT_COLOR = 0x8001, enumerator
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/ |
H A D | GraphicsContext3D.h | 142 CONSTANT_COLOR = 0x8001, enumerator
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