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Searched refs:COOTSTAYPUT__STATICRR (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dnamesdyn.h2098 #define COOTSTAYPUT__STATICRR -5377 macro
H A Dgame.cpp3350 case COOTSTAYPUT__STATICRR: in A_Spawn()
3410 case COOTSTAYPUT__STATICRR: in A_Spawn()
H A Dnamesdyn.cpp1439 { "COOTSTAYPUT", DVPTR(COOTSTAYPUT), 0, COOTSTAYPUT__STATICRR },
H A Dactors.cpp4184 case COOTSTAYPUT__STATICRR: in G_MoveActors()