Searched refs:COUNT_RANDOM (Results 1 – 2 of 2) sorted by relevance
239 {GIZMO_TOTAL_ICONS + COUNT_RANDOM,315 set_count_flag(count, state.counts[count] != state.counts[COUNT_RANDOM]);322 else if(count == COUNT_RANDOM)328 state.edit->board->apples = state.counts[COUNT_RANDOM];333 state.counts[COUNT_APPLES + ix] != state.counts[COUNT_RANDOM]);335 state.counts[COUNT_SPACES] < state.counts[COUNT_RANDOM]);339 state.counts[COUNT_SPACES] < state.counts[COUNT_RANDOM]);1016 state.counts[COUNT_RANDOM] = state.edit->board->apples;
52 #define COUNT_RANDOM 5 macro