Searched refs:CREATE_BUTTON_AXIS (Results 1 – 6 of 6) sorted by relevance
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/setup/ |
H A D | joystick.c | 169 {"joystick_x_axis", CREATE_BUTTON_AXIS(7, 5)}, 170 {"joystick_y_axis", CREATE_BUTTON_AXIS(4, 6)}, 222 {"joystick_x_axis", CREATE_BUTTON_AXIS(2, 3)}, 223 {"joystick_y_axis", CREATE_BUTTON_AXIS(1, 0)},
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H A D | txt_joyaxis.c | 187 *joystick_axis->axis = CREATE_BUTTON_AXIS(i, 0); in CalibrateAxis() 216 *joystick_axis->axis |= CREATE_BUTTON_AXIS(0, button); in SetButtonAxisPositive()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/setup/ |
H A D | joystick.c | 169 {"joystick_x_axis", CREATE_BUTTON_AXIS(7, 5)}, 170 {"joystick_y_axis", CREATE_BUTTON_AXIS(4, 6)}, 222 {"joystick_x_axis", CREATE_BUTTON_AXIS(2, 3)}, 223 {"joystick_y_axis", CREATE_BUTTON_AXIS(1, 0)},
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H A D | txt_joyaxis.c | 187 *joystick_axis->axis = CREATE_BUTTON_AXIS(i, 0); in CalibrateAxis() 216 *joystick_axis->axis |= CREATE_BUTTON_AXIS(0, button); in SetButtonAxisPositive()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | i_joystick.h | 43 #define CREATE_BUTTON_AXIS(neg, pos) (BUTTON_AXIS | (neg) | ((pos) << 8)) macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | i_joystick.h | 43 #define CREATE_BUTTON_AXIS(neg, pos) (BUTTON_AXIS | (neg) | ((pos) << 8)) macro
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