Searched refs:CREATURE_YOUNG_MALE_SPIT (Results 1 – 3 of 3) sorted by relevance
297 CREATURE_YOUNG_MALE_SPIT, enumerator
1828 CreateItem(CREATURE_YOUNG_MALE_SPIT, 100, &(pSoldier->inv[SECONDHANDPOS])); in AssignCreatureInventory()
2680 CreateItem(CREATURE_YOUNG_MALE_SPIT, 100, &sel->inv[HANDPOS]); in ChangeSoldiersBodyType()