Searched refs:CROSSBOW_ANIM_RELOAD_START (Results 1 – 1 of 1) sorted by relevance
329 CROSSBOW_ANIM_RELOAD_START, enumerator603 HUDWEAPON_CROSSBOW_RELOAD_ANIMATION = CROSSBOW_ANIM_RELOAD_START; in actHudWeapon()759 HUDWEAPON_CROSSBOW_RELOAD_ANIMATION = CROSSBOW_ANIM_RELOAD_START; in actHudWeapon()2634 HUDWEAPON_CROSSBOW_RELOAD_ANIMATION = CROSSBOW_ANIM_RELOAD_START; in actHudWeapon()3392 …w || (crossbow && crossbowReloadAnimation && hudweapon->skill[8] != CROSSBOW_ANIM_RELOAD_START)) ) in actHudShield()3464 hudweapon->skill[8] = CROSSBOW_ANIM_RELOAD_START; in actHudShield()3628 && hudweapon->skill[8] != CROSSBOW_ANIM_RELOAD_START in actHudShield()