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Searched refs:CRUSH (Results 1 – 25 of 128) sorted by relevance

123456

/dports/games/keeperrl/keeperrl-alpha23/
H A Dattack_type.h7 CRUSH,
H A Dcreature.cpp834 case AttackType::CRUSH: return "crush"; in getAttackParam()
1578 case AttackType::CRUSH: you(MsgType::YOUR, "spine is crushed!"); break; in youHit()
1593 case AttackType::CRUSH: you(MsgType::YOUR, "skull is shattered!"); break; in youHit()
1608 … case AttackType::CRUSH: you(MsgType::YOUR, "ribs and internal organs are crushed!"); break; in youHit()
1621 case AttackType::CRUSH: you(MsgType::YOUR, "arm is smashed!"); break; in youHit()
1634 case AttackType::CRUSH: you(MsgType::YOUR, "wing is smashed!"); break; in youHit()
1647 case AttackType::CRUSH: you(MsgType::YOUR, "knee is crushed!"); break; in youHit()
H A Ditem_type.cpp581 i.attackType = AttackType::CRUSH; in getAttributes()
596 i.attackType = AttackType::CRUSH; in getAttributes()
611 i.attackType = AttackType::CRUSH; in getAttributes()
625 i.attackType = AttackType::CRUSH; in getAttributes()
H A Dcreature_attributes.cpp147 case AttackType::CRUSH: return damage ? SoundId::BLUNT_DAMAGE : SoundId::BLUNT_NO_DAMAGE; in getAttackSound()
/dports/games/edge/Edge-1.35-source/data/doom/
H A Dthings.ddf1439 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1522 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1588 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1641 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1674 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1741 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1800 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1870 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1937 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
2004 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
[all …]
H A Dlines.ddf512 // CEILING CRUSH W1
560 // CEILING CRUSH AND RAISE S1
620 // RAISE FLOOR CRUSH S1
632 // RAISE FLOOR CRUSH W1
644 // CEILING CRUSH STOP W1
727 // RAISE FLOOR CRUSH SR
800 // CEILING CRUSH WR
811 // CEILING CRUSH AND RAISE WR
824 // CEILING CRUSH STOP WR
1017 // RAISE FLOOR CRUSH WR
[all …]
H A Dsounds.ddf523 [CRUSH] // called for gib states
/dports/games/edge/Edge-1.35/doom_ddf/
H A Dthings.ddf1439 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1522 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1588 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1641 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1674 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1741 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1800 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1870 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
1937 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
2004 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH);
[all …]
H A Dlines.ddf512 // CEILING CRUSH W1
560 // CEILING CRUSH AND RAISE S1
620 // RAISE FLOOR CRUSH S1
632 // RAISE FLOOR CRUSH W1
644 // CEILING CRUSH STOP W1
727 // RAISE FLOOR CRUSH SR
800 // CEILING CRUSH WR
811 // CEILING CRUSH AND RAISE WR
824 // CEILING CRUSH STOP WR
1017 // RAISE FLOOR CRUSH WR
[all …]
H A Dsounds.ddf523 [CRUSH] // called for gib states
/dports/games/eureka/eureka-1.27b-source/common/
H A Dgen_types.ugh56 gen_field 1 12 0 "Crush" no CRUSH
69 gen_field 1 12 0 "Crush" no CRUSH
/dports/games/pcgen/pcgen/data/35e/necromancer_games/the_tome_of_horrors_revised/
H A Dtome_of_horrors_equipmods_enhancing.lst6 Crushing KEY:CRUSH TYPE:Weapon.Melee PLUS:5 VISIBLE:QUALIFY SOURCEPAGE:p.118 PRETYPE:4,Enhancement…
H A Dtome_of_horrors_kits_races_demons.lst443 GEAR:Mace (Heavy) SIZE:PC LOCATION:Primary Hand EQMOD:MWORKW.PLUS3W.UNHLY_M.CRUSH
/dports/games/rottdc/rottdc-1.0-2/rott/
H A D_rt_acto.h68 CRUSH enumerator
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Ddarkplaces.def679 /*QUAKED func_rotatingdoor (.6 0 .9) ? TOUCHDMG CRUSH TOGGLE
687 "CRUSH"
H A Dmisc.qc2430 /*QUAKED func_rotatingdoor (.6 0 .9) ? TOUCHDMG CRUSH TOGGLE
2438 "CRUSH"
/dports/games/gtkradiant/gtkradiant_gamepacks/hl.game/cstrike/
H A Dhalflife-cs.fgd1235 1 : "CRUSH"
/dports/sysutils/sleuthkit/sleuthkit-4.7.0/framework/modules/c_FileTypeSigModule/file-5.08/magic/Magdir/
H A Darchive166 0 string CRUSH Crush archive data
/dports/games/netradiant/NexuizPack/nexuiz.game/data/
H A Dentities.def193 /*QUAKED func_plat (0 .5 .8) ? - - CRUSH
207 CRUSH: crush players hit by the platform instantly
1232 /*QUAKED trigger_race_checkpoint (0 1 0) ? NOTOUCH STRICTTRIGGER CRUSH FINISH
1245 CRUSH: the checkpoint kills when used at the wrong time
/dports/games/nexuiz/Nexuiz/extra/netradiant-1.5.0-svn389-win32/nexuiz.game/data/
H A Dentities.def187 /*QUAKED func_plat (0 .5 .8) ? - - CRUSH
201 CRUSH: crush players hit by the platform instantly
1223 /*QUAKED trigger_race_checkpoint (0 1 0) ? NOTOUCH STRICTTRIGGER CRUSH FINISH
1236 CRUSH: the checkpoint kills when used at the wrong time
/dports/games/nexuiz/Nexuiz/extra/NetRadiant-1.5.0-svn389-osxintel.app/Contents/MacOS/install/nexuiz.game/data/
H A Dentities.def187 /*QUAKED func_plat (0 .5 .8) ? - - CRUSH
201 CRUSH: crush players hit by the platform instantly
1223 /*QUAKED trigger_race_checkpoint (0 1 0) ? NOTOUCH STRICTTRIGGER CRUSH FINISH
1236 CRUSH: the checkpoint kills when used at the wrong time
/dports/games/gtkradiant/gtkradiant_gamepacks/hl.game/valve/
H A Dhalflife.fgd2349 1 : "CRUSH"
/dports/games/trenchbroom/TrenchBroom-ed46601/app/resources/games/Halflife/
H A DHalfLife.fgd2599 1 : "CRUSH"
/dports/sysutils/file/file-5.39/magic/Magdir/
H A Darchive379 0 string CRUSH Crush archive data
/dports/devel/py-magic/file-5.40/magic/Magdir/
H A Darchive379 0 string CRUSH Crush archive data

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