/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | attack_type.h | 7 CRUSH,
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H A D | creature.cpp | 834 case AttackType::CRUSH: return "crush"; in getAttackParam() 1578 case AttackType::CRUSH: you(MsgType::YOUR, "spine is crushed!"); break; in youHit() 1593 case AttackType::CRUSH: you(MsgType::YOUR, "skull is shattered!"); break; in youHit() 1608 … case AttackType::CRUSH: you(MsgType::YOUR, "ribs and internal organs are crushed!"); break; in youHit() 1621 case AttackType::CRUSH: you(MsgType::YOUR, "arm is smashed!"); break; in youHit() 1634 case AttackType::CRUSH: you(MsgType::YOUR, "wing is smashed!"); break; in youHit() 1647 case AttackType::CRUSH: you(MsgType::YOUR, "knee is crushed!"); break; in youHit()
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H A D | item_type.cpp | 581 i.attackType = AttackType::CRUSH; in getAttributes() 596 i.attackType = AttackType::CRUSH; in getAttributes() 611 i.attackType = AttackType::CRUSH; in getAttributes() 625 i.attackType = AttackType::CRUSH; in getAttributes()
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H A D | creature_attributes.cpp | 147 case AttackType::CRUSH: return damage ? SoundId::BLUNT_DAMAGE : SoundId::BLUNT_NO_DAMAGE; in getAttackSound()
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/dports/games/edge/Edge-1.35-source/data/doom/ |
H A D | things.ddf | 1439 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1522 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1588 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1641 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1674 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1741 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1800 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1870 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1937 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 2004 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); [all …]
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H A D | lines.ddf | 512 // CEILING CRUSH W1 560 // CEILING CRUSH AND RAISE S1 620 // RAISE FLOOR CRUSH S1 632 // RAISE FLOOR CRUSH W1 644 // CEILING CRUSH STOP W1 727 // RAISE FLOOR CRUSH SR 800 // CEILING CRUSH WR 811 // CEILING CRUSH AND RAISE WR 824 // CEILING CRUSH STOP WR 1017 // RAISE FLOOR CRUSH WR [all …]
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H A D | sounds.ddf | 523 [CRUSH] // called for gib states
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/dports/games/edge/Edge-1.35/doom_ddf/ |
H A D | things.ddf | 1439 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1522 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1588 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1641 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1674 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1741 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1800 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1870 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 1937 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); 2004 STATES(GIB)=POL5:A:-1:NORMAL:PLAYSOUND(CRUSH); [all …]
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H A D | lines.ddf | 512 // CEILING CRUSH W1 560 // CEILING CRUSH AND RAISE S1 620 // RAISE FLOOR CRUSH S1 632 // RAISE FLOOR CRUSH W1 644 // CEILING CRUSH STOP W1 727 // RAISE FLOOR CRUSH SR 800 // CEILING CRUSH WR 811 // CEILING CRUSH AND RAISE WR 824 // CEILING CRUSH STOP WR 1017 // RAISE FLOOR CRUSH WR [all …]
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H A D | sounds.ddf | 523 [CRUSH] // called for gib states
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/dports/games/eureka/eureka-1.27b-source/common/ |
H A D | gen_types.ugh | 56 gen_field 1 12 0 "Crush" no CRUSH 69 gen_field 1 12 0 "Crush" no CRUSH
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/dports/games/pcgen/pcgen/data/35e/necromancer_games/the_tome_of_horrors_revised/ |
H A D | tome_of_horrors_equipmods_enhancing.lst | 6 Crushing KEY:CRUSH TYPE:Weapon.Melee PLUS:5 VISIBLE:QUALIFY SOURCEPAGE:p.118 PRETYPE:4,Enhancement…
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H A D | tome_of_horrors_kits_races_demons.lst | 443 GEAR:Mace (Heavy) SIZE:PC LOCATION:Primary Hand EQMOD:MWORKW.PLUS3W.UNHLY_M.CRUSH
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | _rt_acto.h | 68 CRUSH enumerator
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | darkplaces.def | 679 /*QUAKED func_rotatingdoor (.6 0 .9) ? TOUCHDMG CRUSH TOGGLE 687 "CRUSH"
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H A D | misc.qc | 2430 /*QUAKED func_rotatingdoor (.6 0 .9) ? TOUCHDMG CRUSH TOGGLE 2438 "CRUSH"
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/dports/games/gtkradiant/gtkradiant_gamepacks/hl.game/cstrike/ |
H A D | halflife-cs.fgd | 1235 1 : "CRUSH"
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/dports/sysutils/sleuthkit/sleuthkit-4.7.0/framework/modules/c_FileTypeSigModule/file-5.08/magic/Magdir/ |
H A D | archive | 166 0 string CRUSH Crush archive data
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/dports/games/netradiant/NexuizPack/nexuiz.game/data/ |
H A D | entities.def | 193 /*QUAKED func_plat (0 .5 .8) ? - - CRUSH 207 CRUSH: crush players hit by the platform instantly 1232 /*QUAKED trigger_race_checkpoint (0 1 0) ? NOTOUCH STRICTTRIGGER CRUSH FINISH 1245 CRUSH: the checkpoint kills when used at the wrong time
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/dports/games/nexuiz/Nexuiz/extra/netradiant-1.5.0-svn389-win32/nexuiz.game/data/ |
H A D | entities.def | 187 /*QUAKED func_plat (0 .5 .8) ? - - CRUSH 201 CRUSH: crush players hit by the platform instantly 1223 /*QUAKED trigger_race_checkpoint (0 1 0) ? NOTOUCH STRICTTRIGGER CRUSH FINISH 1236 CRUSH: the checkpoint kills when used at the wrong time
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/dports/games/nexuiz/Nexuiz/extra/NetRadiant-1.5.0-svn389-osxintel.app/Contents/MacOS/install/nexuiz.game/data/ |
H A D | entities.def | 187 /*QUAKED func_plat (0 .5 .8) ? - - CRUSH 201 CRUSH: crush players hit by the platform instantly 1223 /*QUAKED trigger_race_checkpoint (0 1 0) ? NOTOUCH STRICTTRIGGER CRUSH FINISH 1236 CRUSH: the checkpoint kills when used at the wrong time
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/dports/games/gtkradiant/gtkradiant_gamepacks/hl.game/valve/ |
H A D | halflife.fgd | 2349 1 : "CRUSH"
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/dports/games/trenchbroom/TrenchBroom-ed46601/app/resources/games/Halflife/ |
H A D | HalfLife.fgd | 2599 1 : "CRUSH"
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/dports/sysutils/file/file-5.39/magic/Magdir/ |
H A D | archive | 379 0 string CRUSH Crush archive data
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/dports/devel/py-magic/file-5.40/magic/Magdir/ |
H A D | archive | 379 0 string CRUSH Crush archive data
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