Searched refs:CRepulseGfx (Results 1 – 4 of 4) sorted by relevance
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/Unsynced/ |
H A D | RepulseGfx.h | 10 class CRepulseGfx : public CProjectile 12 CR_DECLARE(CRepulseGfx) 14 CRepulseGfx( 20 ~CRepulseGfx();
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H A D | RepulseGfx.cpp | 11 CR_BIND_DERIVED(CRepulseGfx, CProjectile, (NULL, NULL, 0.0f, ZeroVector)) 13 CR_REG_METADATA(CRepulseGfx,( 22 CRepulseGfx::CRepulseGfx(CUnit* owner, CProjectile* repulsed, float maxDist, const float3& color): in CRepulseGfx() function in CRepulseGfx 52 CRepulseGfx::~CRepulseGfx() in ~CRepulseGfx() 56 void CRepulseGfx::DependentDied(CObject* o) in DependentDied() 64 void CRepulseGfx::Draw() in Draw() 156 void CRepulseGfx::Update() in Update()
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/dports/games/spring/spring_98.0/rts/Sim/Weapons/ |
H A D | PlasmaRepulser.h | 11 class CRepulseGfx; variable
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H A D | PlasmaRepulser.cpp | 169 new CRepulseGfx(owner, pro, radius, color); in Update()
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