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Searched refs:CRepulseGfx (Results 1 – 4 of 4) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Projectiles/Unsynced/
H A DRepulseGfx.h10 class CRepulseGfx : public CProjectile
12 CR_DECLARE(CRepulseGfx)
14 CRepulseGfx(
20 ~CRepulseGfx();
H A DRepulseGfx.cpp11 CR_BIND_DERIVED(CRepulseGfx, CProjectile, (NULL, NULL, 0.0f, ZeroVector))
13 CR_REG_METADATA(CRepulseGfx,(
22 CRepulseGfx::CRepulseGfx(CUnit* owner, CProjectile* repulsed, float maxDist, const float3& color): in CRepulseGfx() function in CRepulseGfx
52 CRepulseGfx::~CRepulseGfx() in ~CRepulseGfx()
56 void CRepulseGfx::DependentDied(CObject* o) in DependentDied()
64 void CRepulseGfx::Draw() in Draw()
156 void CRepulseGfx::Update() in Update()
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DPlasmaRepulser.h11 class CRepulseGfx; variable
H A DPlasmaRepulser.cpp169 new CRepulseGfx(owner, pro, radius, color); in Update()