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Searched refs:CST_INDUSTRY_H_H8 (Results 1 – 9 of 9) sorted by relevance

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dheavy_industry.cpp146 case (CST_INDUSTRY_H_H8): in do_industry_h()
255 MP_TYPE(x, y) = CST_INDUSTRY_H_H8; in do_industry_h()
257 case (CST_INDUSTRY_H_H8): in do_industry_h()
/dports/games/lincity/lincity-1.13.1/modules/
H A Dheavy_industry.c194 case (CST_INDUSTRY_H_H8): in do_industry_h()
312 MP_TYPE(x,y) = CST_INDUSTRY_H_H8; in do_industry_h()
314 case (CST_INDUSTRY_H_H8): in do_industry_h()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlctypes.h526 #define CST_INDUSTRY_H_H8 314 macro
/dports/games/lincity/lincity-1.13.1/
H A Dpixmap.c160 init_icon_pixmap (CST_INDUSTRY_H_H8); in init_pixmaps()
H A Dlctypes.h769 #define CST_INDUSTRY_H_H8 314 macro
H A Dlintypes.c1114 main_types[CST_INDUSTRY_H_H8].group=GROUP_INDUSTRY_H; in init_types()
1115 main_types[CST_INDUSTRY_H_H8].graphic in init_types()
H A Dreadpng.c469 LG(CST_INDUSTRY_H_H8,GROUP_INDUSTRY_H,LCT_INDUSTRY_H_H8_G); in load_png_graphics()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DReadPngInterface.cpp352 LG(CST_INDUSTRY_H_H8,GROUP_INDUSTRY_H,LCT_INDUSTRY_H_H8_G); in load_png_graphics()
H A DGameView.cpp741 preReadCityTexture( CST_INDUSTRY_H_H8, "industryhh8.png" ); in loadTextures()