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Searched refs:CST_INDUSTRY_H_M8 (Results 1 – 9 of 9) sorted by relevance

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dheavy_industry.cpp160 case (CST_INDUSTRY_H_M8): in do_industry_h()
230 MP_TYPE(x, y) = CST_INDUSTRY_H_M8; in do_industry_h()
232 case (CST_INDUSTRY_H_M8): in do_industry_h()
/dports/games/lincity/lincity-1.13.1/modules/
H A Dheavy_industry.c211 case (CST_INDUSTRY_H_M8): in do_industry_h()
287 MP_TYPE(x,y) = CST_INDUSTRY_H_M8; in do_industry_h()
289 case (CST_INDUSTRY_H_M8): in do_industry_h()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlctypes.h509 #define CST_INDUSTRY_H_M8 306 macro
/dports/games/lincity/lincity-1.13.1/
H A Dpixmap.c152 init_icon_pixmap (CST_INDUSTRY_H_M8); in init_pixmaps()
H A Dlctypes.h744 #define CST_INDUSTRY_H_M8 306 macro
H A Dlintypes.c1082 main_types[CST_INDUSTRY_H_M8].group=GROUP_INDUSTRY_H; in init_types()
1083 main_types[CST_INDUSTRY_H_M8].graphic in init_types()
H A Dreadpng.c461 LG(CST_INDUSTRY_H_M8,GROUP_INDUSTRY_H,LCT_INDUSTRY_H_M8_G); in load_png_graphics()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DReadPngInterface.cpp344 LG(CST_INDUSTRY_H_M8,GROUP_INDUSTRY_H,LCT_INDUSTRY_H_M8_G); in load_png_graphics()
H A DGameView.cpp733 preReadCityTexture( CST_INDUSTRY_H_M8, "industryhm8.png" ); in loadTextures()