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Searched refs:CST_INDUSTRY_L_Q2 (Results 1 – 9 of 9) sorted by relevance

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dlight_industry.cpp204 case (CST_INDUSTRY_L_Q2): in do_industry_l()
219 MP_TYPE(x, y) = CST_INDUSTRY_L_Q2; in do_industry_l()
221 case (CST_INDUSTRY_L_Q2): in do_industry_l()
/dports/games/lincity/lincity-1.13.1/modules/
H A Dlight_industry.c261 case (CST_INDUSTRY_L_Q2): in do_industry_l()
279 MP_TYPE(x,y) = CST_INDUSTRY_L_Q2; in do_industry_l()
281 case (CST_INDUSTRY_L_Q2): in do_industry_l()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlctypes.h534 #define CST_INDUSTRY_L_Q2 317 macro
/dports/games/lincity/lincity-1.13.1/
H A Dpixmap.c118 init_icon_pixmap (CST_INDUSTRY_L_Q2); in init_pixmaps()
H A Dlctypes.h780 #define CST_INDUSTRY_L_Q2 317 macro
H A Dlintypes.c856 main_types[CST_INDUSTRY_L_Q2].group=GROUP_INDUSTRY_L; in init_types()
857 main_types[CST_INDUSTRY_L_Q2].graphic in init_types()
H A Dreadpng.c380 LG(CST_INDUSTRY_L_Q2,GROUP_INDUSTRY_L,LCT_INDUSTRY_L_Q2_G); in load_png_graphics()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DReadPngInterface.cpp263 LG(CST_INDUSTRY_L_Q2,GROUP_INDUSTRY_L,LCT_INDUSTRY_L_Q2_G); in load_png_graphics()
H A DGameView.cpp744 preReadCityTexture( CST_INDUSTRY_L_Q2, "industrylq2.png" ); in loadTextures()