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Searched refs:CST_OREMINE_7 (Results 1 – 9 of 9) sorted by relevance

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Doremine.cpp115 MP_TYPE(x, y) = CST_OREMINE_7; in do_oremine()
121 MP_TYPE(x, y) = CST_OREMINE_7; in do_oremine()
/dports/games/lincity/lincity-1.13.1/modules/
H A Doremine.c149 MP_TYPE(x,y) = CST_OREMINE_7; in do_oremine()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlctypes.h234 #define CST_OREMINE_7 148 macro
/dports/games/lincity/lincity-1.13.1/
H A Dpixmap.c282 init_icon_pixmap (CST_OREMINE_7); in init_pixmaps()
H A Dlctypes.h341 #define CST_OREMINE_7 148 macro
H A Dlintypes.c981 main_types[CST_OREMINE_7].group=GROUP_OREMINE; in init_types()
982 main_types[CST_OREMINE_7].graphic=load_graphic(CST_OREMINE_7_G); in init_types()
H A Dreadpng.c477 LG(CST_OREMINE_7,GROUP_OREMINE,LCT_OREMINE_7_G); in load_png_graphics()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DReadPngInterface.cpp360 LG(CST_OREMINE_7,GROUP_OREMINE,LCT_OREMINE_7_G); in load_png_graphics()
H A DGameView.cpp606 preReadCityTexture( CST_OREMINE_7, "oremine7.png" ); in loadTextures()