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Searched refs:CST_POWERL_V_D (Results 1 – 9 of 9) sorted by relevance

/dports/games/lincity/lincity-1.13.1/
H A Dshrtypes.c85 CST_POWERL_H_D, CST_POWERL_V_D, CST_POWERL_H_D, CST_POWERL_RD_D, in connect_transport()
87 CST_POWERL_V_D, CST_POWERL_V_D, CST_POWERL_RU_D, CST_POWERL_UDR_D, in connect_transport()
H A Dpixmap.c68 init_icon_pixmap (CST_POWERL_V_D); in init_pixmaps()
H A Dlctypes.h51 #define CST_POWERL_V_D 13 macro
H A Dlintypes.c581 main_types[CST_POWERL_V_D].group=GROUP_POWER_LINE; in init_types()
582 main_types[CST_POWERL_V_D].graphic=load_graphic(CST_POWERL_V_D_G); in init_types()
H A Dreadpng.c230 LG(CST_POWERL_V_D,GROUP_POWER_LINE,LCT_POWERL_V_D_G); in load_png_graphics()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dtransport.cpp357 CST_POWERL_H_D, CST_POWERL_V_D, CST_POWERL_H_D, CST_POWERL_RD_D, in connect_transport()
359 CST_POWERL_V_D, CST_POWERL_V_D, CST_POWERL_RU_D, CST_POWERL_UDR_D, in connect_transport()
H A Dlctypes.h38 #define CST_POWERL_V_D 13 macro
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DReadPngInterface.cpp74 LG(CST_POWERL_V_D,GROUP_POWER_LINE,LCT_POWERL_V_D_G); in load_png_graphics()
H A DGameView.cpp518 preReadCityTexture( CST_POWERL_V_D, "powerlvd.png" ); in loadTextures()