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Searched refs:CST_WINDMILL_3_G (Results 1 – 7 of 7) sorted by relevance

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlctypes.h293 #define CST_WINDMILL_3_G 192 macro
/dports/games/lincity/lincity-1.13.1/
H A Dpixmap.c81 init_icon_pixmap (CST_WINDMILL_3_G); in init_pixmaps()
H A Dlctypes.h428 #define CST_WINDMILL_3_G 192 macro
H A Dlintypes.c1221 main_types[CST_WINDMILL_3_G].group=GROUP_WINDMILL; in init_types()
1222 main_types[CST_WINDMILL_3_G].graphic in init_types()
H A Dreadpng.c367 LG(CST_WINDMILL_3_G,GROUP_WINDMILL,LCT_WINDMILL_3_G_G); in load_png_graphics()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DReadPngInterface.cpp250 LG(CST_WINDMILL_3_G,GROUP_WINDMILL,LCT_WINDMILL_3_G_G); in load_png_graphics()
H A DGameView.cpp632 preReadCityTexture( CST_WINDMILL_3_G, "windmill3g.png" ); in loadTextures()