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Searched refs:CSteamNetworkConnectionBase (Results 1 – 14 of 14) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_connections.cpp708 CSteamNetworkConnectionBase::~CSteamNetworkConnectionBase() in ~CSteamNetworkConnectionBase()
777 void CSteamNetworkConnectionBase::ProcessDeletionList() in ProcessDeletionList()
805 void CSteamNetworkConnectionBase::FreeResources() in FreeResources()
836 void CSteamNetworkConnectionBase::DestroyTransport() in DestroyTransport()
846 void CSteamNetworkConnectionBase::RemoveFromPollGroup() in RemoveFromPollGroup()
1104 void CSteamNetworkConnectionBase::SetDescription() in SetDescription()
1122 void CSteamNetworkConnectionBase::ClearCrypto() in ClearCrypto()
1133 void CSteamNetworkConnectionBase::ClearLocalCrypto() in ClearLocalCrypto()
1254 void CSteamNetworkConnectionBase::InterfaceGotCert() in InterfaceGotCert()
1297 void CSteamNetworkConnectionBase::SetCryptoCipherList() in SetCryptoCipherList()
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H A Dsteamnetworkingsockets_connections.h39 class CSteamNetworkConnectionBase; variable
175 void CalcMaxEncryptedPayloadSize( size_t cbHdrReserve, CSteamNetworkConnectionBase *pConnection );
222 CUtlVector<CSteamNetworkConnectionBase *> m_vecConnections;
242 bool BAddChildConnection( CSteamNetworkConnectionBase *pConn, SteamNetworkingErrMsg &errMsg );
245 virtual void AboutToDestroyChildConnection( CSteamNetworkConnectionBase *pConn );
290 ConnectionScopeLock( CSteamNetworkConnectionBase &conn, const char *pszTag = nullptr );
292 void Lock( CSteamNetworkConnectionBase &conn, const char *pszTag = nullptr );
299 class CSteamNetworkConnectionBase : public ILockableThinker< ConnectionLock >
848 CSteamNetworkConnectionBase &m_connection;
913 inline CConnectionTransport( CSteamNetworkConnectionBase &conn ) : m_connection( conn ) {} in CConnectionTransport()
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H A Dcsteamnetworkingsockets.cpp257 CSteamNetworkConnectionBase *pResult = g_mapConnections[ idx ]; in InternalGetConnectionByHandle()
455 CSteamNetworkConnectionBase::ProcessDeletionList(); in KillConnections()
458 CSteamNetworkConnectionBase *pConn = g_mapConnections[idx]; in KillConnections()
465 CSteamNetworkConnectionBase::ProcessDeletionList(); in KillConnections()
532 for ( CSteamNetworkConnectionBase *pConn: g_mapConnections.IterValues() ) in BHasAnyConnections()
909 for ( CSteamNetworkConnectionBase *pConn: g_mapConnections.IterValues() ) in AsyncCertRequestFinished()
939 for ( CSteamNetworkConnectionBase *pConn: g_mapConnections.IterValues() ) in CertRequestFailed()
1002 CSteamNetworkConnectionBase *pConn = GetConnectionByHandleForAPI( hConn, connectionLock, nullptr ); in AcceptConnection()
1017 CSteamNetworkConnectionBase *pConn = GetConnectionByHandleForAPI( hConn, connectionLock, nullptr ); in CloseConnection()
1064 CSteamNetworkConnectionBase *pConn = GetConnectionByHandleForAPI( hPeer, connectionLock, nullptr ); in SetConnectionName()
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H A Dcsteamnetworkingmessages.h41 CSteamNetworkConnectionBase *m_pConnection; // active connection, if any. Might be NULL!
80 void LinkConnection( CSteamNetworkConnectionBase *pConn );
113 void NewConnection( CSteamNetworkConnectionBase *pConn );
H A Dcsteamnetworkingmessages.cpp217 CSteamNetworkConnectionBase *pConn = GetConnectionByHandle( pInfo->m_hConn, connectionLock ); in ConnectionStatusChangedCallback()
259 CSteamNetworkConnectionBase *pConn = pSess->m_pConnection; in SendMessageToUser()
385 CSteamNetworkConnectionBase *pConn = pSession->m_pConnection; in AcceptSessionWithUser()
527 void CSteamNetworkingMessages::NewConnection( CSteamNetworkConnectionBase *pConn ) in NewConnection()
596 CSteamNetworkConnectionBase *pConn = m_pConnection; in CloseConnection()
664 CSteamNetworkConnectionBase *pConn = m_pConnection; in CheckConnection()
798 void SteamNetworkingMessagesSession::LinkConnection( CSteamNetworkConnectionBase *pConn ) in LinkConnection()
H A Dsteamnetworkingsockets_snp.cpp53 inline SteamNetworkingMicroseconds GetUsecPingWithFallback( CSteamNetworkConnectionBase *pConnectio… in GetUsecPingWithFallback()
190 void CSteamNetworkConnectionBase::SNP_InitializeConnection( SteamNetworkingMicroseconds usecNow ) in SNP_InitializeConnection()
214 void CSteamNetworkConnectionBase::SNP_ShutdownConnection() in SNP_ShutdownConnection()
413 EResult CSteamNetworkConnectionBase::SNP_FlushMessage( SteamNetworkingMicroseconds usecNow ) in SNP_FlushMessage()
450 bool CSteamNetworkConnectionBase::ProcessPlainTextDataChunk( int usecTimeSinceLast, RecvPacketConte… in ProcessPlainTextDataChunk()
1425 bool CSteamNetworkConnectionBase::SNP_SendPacket( CConnectionTransport *pTransport, SendPacketConte… in SNP_SendPacket()
3207 int CSteamNetworkConnectionBase::SNP_ClampSendRate() in SNP_ClampSendRate()
3244 SteamNetworkingMicroseconds CSteamNetworkConnectionBase::SNP_ThinkSendState( SteamNetworkingMicrose… in SNP_ThinkSendState()
3307 void CSteamNetworkConnectionBase::SNP_TokenBucket_Accumulate( SteamNetworkingMicroseconds usecNow ) in SNP_TokenBucket_Accumulate()
3406 SteamNetworkingMicroseconds CSteamNetworkConnectionBase::SNP_TimeWhenWantToSendNextPacket() const in SNP_TimeWhenWantToSendNextPacket()
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H A Dsteamnetworkingsockets_p2p.cpp108 : CSteamNetworkConnectionBase( pSteamNetworkingSocketsInterface, scopeLock ) in CSteamNetworkConnectionP2P()
235 if ( !CSteamNetworkConnectionBase::BInitConnection( usecNow, nOptions, pOptions, errMsg ) ) in BInitP2PConnectionCommon()
863 CSteamNetworkConnectionBase::FreeResources(); in FreeResources()
911 for ( CSteamNetworkConnectionBase *pConn: g_mapConnections.IterValues() ) in FindDuplicateConnection()
1019 CSteamNetworkConnectionBase::ProcessSNPPing( msPing, ctx ); in ProcessSNPPing()
1157 CSteamNetworkConnectionBase::ThinkConnection( usecNow ); in ThinkConnection()
1547 return CSteamNetworkConnectionBase::ThinkConnection_ClientConnecting( usecNow ); in ThinkConnection_ClientConnecting()
2000 …ESteamNetConnectionEnd result = CSteamNetworkConnectionBase::CheckRemoteCert( pCACertAuthScope, er… in CheckRemoteCert()
2066CSteamNetworkConnectionBase::ConnectionPopulateDiagnostics( eOldState, msgConnectionState, usecNow… in ConnectionPopulateDiagnostics()
2395 CSteamNetworkConnectionBase *CSteamNetworkingSockets::InternalConnectP2PDefaultSignaling( in InternalConnectP2PDefaultSignaling()
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H A Dcsteamnetworkingsockets.h166 CSteamNetworkConnectionBase *InternalConnectP2PDefaultSignaling(
230 CSteamNetworkConnectionBase *InternalConnectP2P(
296 …teForDiagnosticsUI( ESteamNetworkingConnectionState eOldState, CSteamNetworkConnectionBase *pConne…
H A Dsteamnetworkingsockets_udp.h126 CConnectionTransportUDPBase( CSteamNetworkConnectionBase &connection );
194 class CSteamNetworkConnectionUDP : public CSteamNetworkConnectionBase
H A Dsteamnetworkingsockets_snp.h70 class CSteamNetworkConnectionBase; variable
81 …static CSteamNetworkingMessage *New( CSteamNetworkConnectionBase *pParent, uint32 cbSize, int64 nM…
H A Dsteamnetworkingsockets_udp.cpp392 CSteamNetworkConnectionBase *pOldConn = m_mapChildConnections[ h ]; in Received_ConnectRequest()
504 CConnectionTransportUDPBase::CConnectionTransportUDPBase( CSteamNetworkConnectionBase &connection ) in CConnectionTransportUDPBase()
925 : CSteamNetworkConnectionBase( pSteamNetworkingSocketsInterface, scopeLock ) in CSteamNetworkConnectionUDP()
983 CSteamNetworkConnectionBase &connection = pTransport->m_connection; in Populate()
1169 if ( !CSteamNetworkConnectionBase::BInitConnection( usecNow, nOptions, pOptions, errMsg ) ) in BInitConnect()
1243 if ( !CSteamNetworkConnectionBase::BInitConnection( usecNow, 0, nullptr, errMsg ) ) in BBeginAccept()
H A Dsteamnetworkingsockets_p2p.h178 class CSteamNetworkConnectionP2P : public CSteamNetworkConnectionBase
H A Dsteamnetworkingsockets_p2p_ice.cpp595CSteamNetworkConnectionBase *pConnBase = FindConnectionByLocalID( m_nConnectionIDLocal, connection… in Run()
H A Dsteamnetworkingsockets_lowlevel.cpp1784 CSteamNetworkConnectionBase::ProcessDeletionList(); in PollRawUDPSockets()