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Searched refs:CTransportUnit (Results 1 – 13 of 13) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/
H A DTransportCAI.cpp151 CTransportUnit* transport = reinterpret_cast<CTransportUnit*>(owner); in ExecuteLoadUnits()
196 CTransportUnit* trans = static_cast<CTransportUnit*>(owner); in ExecuteLoadUnits()
288 CTransportUnit* transport = static_cast<CTransportUnit*>(owner); in ExecuteUnloadUnits()
335 return (static_cast<CTransportUnit*>(owner)->CanTransport(unit)); in CanTransport()
341 const CTransportUnit* ownerTrans = static_cast<CTransportUnit*>(owner); in FindEmptySpot()
416 const CTransportUnit* ownerTrans = static_cast<CTransportUnit*>(owner); in SpotIsClearIgnoreSelf()
492 void CTransportCAI::UnloadUnits_Land(Command& c, CTransportUnit* transport) in UnloadUnits_Land()
638 CTransportUnit* transport = static_cast<CTransportUnit*>(owner); in UnloadLand()
741 auto transport = static_cast<CTransportUnit*>(owner); in UnloadDrop()
799 CTransportUnit* transport = static_cast<CTransportUnit*>(owner); in UnloadLandFlood()
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H A DTransportCAI.h17 class CTransportUnit; variable
53 void UnloadUnits_Land(Command& c, CTransportUnit* transport);
54 void UnloadUnits_Drop(Command& c, CTransportUnit* transport);
55 void UnloadUnits_LandFlood(Command& c, CTransportUnit* transport);
56 void UnloadUnits_CrashFlood(Command& c, CTransportUnit* transport); // FIXME incomplete
H A DMobileCAI.cpp445 CTransportUnit* tran = dynamic_cast<CTransportUnit*>(unit); in ExecuteLoadUnits()
/dports/games/spring/spring_98.0/rts/Sim/Units/UnitTypes/
H A DTransportUnit.cpp25 CR_BIND_DERIVED(CTransportUnit, CUnit, )
27 CR_REG_METADATA(CTransportUnit, (
35 CR_BIND(CTransportUnit::TransportedUnit,)
37 CR_REG_METADATA_SUB(CTransportUnit,TransportedUnit,(
47 void CTransportUnit::Update() in Update()
96 void CTransportUnit::DependentDied(CObject* o) in DependentDied()
212 bool CTransportUnit::CanTransport(const CUnit* unit) const in CanTransport()
243 const CTransportUnit* u = this; in CanTransport()
256 bool CTransportUnit::AttachUnit(CUnit* unit, int piece) in AttachUnit()
349 bool CTransportUnit::DetachUnitCore(CUnit* unit) in DetachUnitCore()
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H A DTransportUnit.h9 class CTransportUnit : public CUnit
12 CR_DECLARE(CTransportUnit)
23 CTransportUnit(): transportCapacityUsed(0), transportMassUsed(0) { in CTransportUnit() function
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnit.h36 class CTransportUnit; variable
176 void SetTransporter(CTransportUnit* trans) { transporter = trans; } in SetTransporter()
177 inline CTransportUnit* GetTransporter() const { in GetTransporter()
229 CTransportUnit* transporter;
H A DUnitLoader.cpp78 unit = new CTransportUnit(); in LoadUnit()
/dports/games/spring/spring_98.0/rts/Sim/Units/Scripts/
H A DUnitScript.cpp700 CTransportUnit* tu = dynamic_cast<CTransportUnit*>(unit); in AttachUnit()
712 CTransportUnit* tu = dynamic_cast<CTransportUnit*>(unit); in DropUnit()
/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/
H A DHoverAirMoveType.cpp374 if (b0 && b1 && dynamic_cast<CTransportUnit*>(owner) == NULL) { in UpdateHovering()
441 const bool isTransporter = (dynamic_cast<CTransportUnit*>(owner) != NULL); in UpdateFlying()
/dports/games/spring/spring_98.0/rts/Game/
H A DSelectedUnitsHandler.cpp343 const CTransportUnit* trans = unit->GetTransporter(); in AddUnit()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedRead.cpp3123 const CTransportUnit* tu = dynamic_cast<CTransportUnit*>(unit); in GetUnitIsTransporting()
3128 std::list<CTransportUnit::TransportedUnit>::const_iterator it; in GetUnitIsTransporting()
H A DLuaOpenGL.cpp1671 const CTransportUnit* trans = unit->GetTransporter(); in DrawListAtUnit()
1715 const CTransportUnit* trans = unit->GetTransporter(); in DrawFuncAtUnit()
/dports/games/spring/spring_98.0/rts/Rendering/
H A DUnitDrawer.cpp1679 const CTransportUnit* trans = u->GetTransporter(); in UpdateUnitDrawPos()