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Searched refs:CURSORCOUNTER (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DTimer_Control.h17 CURSORCOUNTER, // ANIMATED CURSOR enumerator
H A DCursors.cc1189 if (COUNTERDONE(CURSORCOUNTER)) in HandleAnimatedCursors()
1191 RESETCOUNTER(CURSORCOUNTER); in HandleAnimatedCursors()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMapScreen.cc4211 if ( COUNTERDONE( CURSORCOUNTER ) ) in HandleAnimatedCursorsForMapScreen()
4213 RESETCOUNTER( CURSORCOUNTER ); in HandleAnimatedCursorsForMapScreen()