Searched refs:CURSOR_USE_WITEM (Results 1 – 5 of 5) sorted by relevance
28 #define CURSOR_USE_WITEM 9 macro
452 elwin_mouse = CURSOR_USE_WITEM; in mouseover_game_handler()685 case CURSOR_USE_WITEM: in click_game_handler()896 case CURSOR_USE_WITEM: in click_game_handler()916 if (use_item != -1 && current_cursor == CURSOR_USE_WITEM) in click_game_handler()
142 else if (use_item != -1 && current_cursor == CURSOR_USE_WITEM) in draw_scene()
260 elwin_mouse=CURSOR_USE_WITEM; in mouseover_quickbar_handler()
1528 elwin_mouse=CURSOR_USE_WITEM; in mouseover_items_handler()1550 elwin_mouse=CURSOR_USE_WITEM; in mouseover_items_handler()