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Searched refs:CUR_PROTOCOL_VERSION (Results 1 – 2 of 2) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dprotocol.h16 #define CUR_PROTOCOL_VERSION (modprotocol ? -PROTOCOL_VERSION : PROTOCOL_VERSION) macro
H A Dclients2c.cpp423 if(prot!=CUR_PROTOCOL_VERSION && !(watchingdemo && prot == -PROTOCOL_VERSION)) in parsemessages()
425 …tible game protocol (local protocol: %d :: server protocol: %d)"), CC, CUR_PROTOCOL_VERSION, prot); in parsemessages()