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Searched refs:CUTSCENE (Results 1 – 9 of 9) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/api/
H A DMapSaver.h93 CUTSCENE = 37, enumerator
H A DMapSaver.cpp59 EVENT_COMPONENT_NAME[EC::CUTSCENE] = "cutscene"; in MapSaver()
599 else if (e.type == EC::CUTSCENE) {
/dports/games/flare-engine/flare-engine-1.12/src/
H A DEventManager.h71 CUTSCENE = 37, enumerator
H A DEventManager.cpp632 e->type = EventComponent::CUTSCENE; in loadEventComponentString()
956 else if (ec->type == EventComponent::CUTSCENE) { in executeEventInternal()
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Ddebug.h753 …::Action::CAMERA_SWITCH || cmd.action == TR::Action::FLYBY || cmd.action == TR::Action::CUTSCENE) { in info()
H A Dlara.h2263 case TR::Action::CUTSCENE : in checkTrigger()
H A Dformat.h1560 CUTSCENE , // play cutscene enumerator
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/
H A Dtinlib.cpp146 CUTSCENE, DECCONVW, DECCSTRINGS, DECCURSOR, DECFLAGS, DECINV1, DECINV2, DECINVW, enumerator
206 WHICHINVENTORY, ACTORSON, CUTSCENE, HOOKSCENE, IDLETIME,
4506 case CUTSCENE: in CallLibraryRoutine()
/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/
H A Dtinlib.cpp130 CUTSCENE, DECCONVW, DECCSTRINGS, DECCURSOR, DECFLAGS, DECINV1, DECINV2, DECINVW, enumerator
190 WHICHINVENTORY, ACTORSON, CUTSCENE, HOOKSCENE, IDLETIME,
4887 case CUTSCENE: in CallLibraryRoutine()