/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 41 void C_DECL A_BatMove(); 42 void C_DECL A_BatSpawn(); 67 void C_DECL A_Chase(); 105 void C_DECL A_ESound(); 138 void C_DECL A_KBolt(); 157 void C_DECL A_Look(); 158 void C_DECL A_Lower(); 180 void C_DECL A_Pain(); 192 void C_DECL A_Quake(); 194 void C_DECL A_Raise(); [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | acfnlink.h | 53 void C_DECL A_Chase(); 65 void C_DECL A_ESound(); 66 void C_DECL A_Explode(); 103 void C_DECL A_Light0(); 104 void C_DECL A_Look(); 105 void C_DECL A_Lower(); 121 void C_DECL A_Pain(); 125 void C_DECL A_Raise(); 175 void C_DECL A_Egg(); 176 void C_DECL A_Wings(); [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | acfnlink.h | 48 void C_DECL A_Chase(); 56 void C_DECL A_Fall(); 70 void C_DECL A_Hoof(); 71 void C_DECL A_Light0(); 75 void C_DECL A_Look(); 76 void C_DECL A_Lower(); 77 void C_DECL A_Metal(); 79 void C_DECL A_Pain(); 83 void C_DECL A_Punch(); 84 void C_DECL A_Raise(); [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | acfnlink.h | 54 void C_DECL A_Chase(); 62 void C_DECL A_Fall(); 67 void C_DECL A_Fire(); 78 void C_DECL A_Hoof(); 89 void C_DECL A_Look(); 90 void C_DECL A_Lower(); 91 void C_DECL A_Metal(); 93 void C_DECL A_Pain(); 98 void C_DECL A_Punch(); 99 void C_DECL A_Raise(); [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | a_action.c | 188 void C_DECL A_LeafSpawn(mobj_t* actor) in A_LeafSpawn() 228 void C_DECL A_LeafCheck(mobj_t *actor) in A_LeafCheck() 375 void C_DECL A_ESound(mobj_t *mo) in A_ESound() 395 void C_DECL A_Summon(mobj_t* actor) in A_Summon() 443 void C_DECL A_FogSpawn(mobj_t* actor) in A_FogSpawn() 480 void C_DECL A_FogMove(mobj_t* actor) in A_FogMove() 621 void C_DECL A_Quake(mobj_t* actor) in A_Quake() 691 void C_DECL A_TeloSpawnA(mobj_t* mo) in A_TeloSpawnA() 696 void C_DECL A_TeloSpawnB(mobj_t* mo) in A_TeloSpawnB() 701 void C_DECL A_TeloSpawnC(mobj_t* mo) in A_TeloSpawnC() [all …]
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H A D | p_enemy.c | 483 void C_DECL A_Look(mobj_t *actor) in A_Look() 524 void C_DECL A_Chase(mobj_t *actor) in A_Chase() 660 void C_DECL A_Pain(mobj_t* actor) in A_Pain() 768 void C_DECL A_PigLook(mobj_t *actor) in A_PigLook() 805 void C_DECL A_PigPain(mobj_t *actor) in A_PigPain() 1276 void C_DECL A_Scream(mobj_t* actor) in A_Scream() 2503 void C_DECL A_DragonFX2(mobj_t* mo) in A_DragonFX2() 2737 void C_DECL A_WraithFX2(mobj_t* mo) in A_WraithFX2() 2889 void C_DECL A_DropMace(mobj_t *mo) in A_DropMace() 2965 void C_DECL A_SmBounce(mobj_t* mo) in A_SmBounce() [all …]
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H A D | p_pspr.c | 961 void C_DECL A_ZapMimic(mobj_t* mo) in A_ZapMimic() 981 void C_DECL A_LastZap(mobj_t* mo) in A_LastZap() 1754 void C_DECL A_CHolySeek(mobj_t* mo) in A_CHolySeek() 1833 void C_DECL A_CHolyTail(mobj_t* mo) in A_CHolyTail() 1924 void C_DECL A_ShedShard(mobj_t *mo) in A_ShedShard() 2116 void C_DECL A_Egg(mobj_t* mo) in A_Egg() 2201 void C_DECL A_Speed(mobj_t* mo) in A_Speed() 2209 void C_DECL A_Wings(mobj_t* mo) in A_Wings() 2236 void C_DECL A_Teleport(mobj_t* mo) in A_Teleport() 2245 void C_DECL A_Torch(mobj_t* mo) in A_Torch() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_enemy.c | 559 void C_DECL A_Look(mobj_t *actor) in A_Look() 606 void C_DECL A_Chase(mobj_t *actor) in A_Chase() 742 void C_DECL A_Pain(mobj_t* actor) in A_Pain() 1319 void C_DECL A_SorZap(mobj_t* actor) in A_SorZap() 1324 void C_DECL A_SorRise(mobj_t* actor) in A_SorRise() 1329 void C_DECL A_SorDSph(mobj_t* actor) in A_SorDSph() 1334 void C_DECL A_SorDExp(mobj_t* actor) in A_SorDExp() 1339 void C_DECL A_SorDBon(mobj_t* actor) in A_SorDBon() 1811 void C_DECL A_WizAtk1(mobj_t* actor) in A_WizAtk1() 1853 void C_DECL A_Scream(mobj_t* actor) in A_Scream() [all …]
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H A D | p_pspr.c | 948 void C_DECL A_BoltSpark(mobj_t* bolt) in A_BoltSpark() 1263 void C_DECL A_FlameEnd(mobj_t *actor) in A_FlameEnd() 1268 void C_DECL A_FloatPuff(mobj_t *puff) in A_FloatPuff() 1426 void C_DECL A_FireBomb(mobj_t *mo) in A_FireBomb() 1448 void C_DECL A_TombOfPower(mobj_t* mo) in A_TombOfPower() 1486 void C_DECL A_Egg(mobj_t* mo) in A_Egg() 1510 void C_DECL A_Wings(mobj_t* mo) in A_Wings() 1518 void C_DECL A_Teleport(mobj_t* mo) in A_Teleport() 1527 void C_DECL A_Torch(mobj_t* mo) in A_Torch() 1535 void C_DECL A_Health(mobj_t* mo) in A_Health() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | p_enemy.c | 836 void C_DECL A_Look(mobj_t *actor) in A_Look() 924 void C_DECL A_Chase(mobj_t *actor) in A_Chase() 1197 void C_DECL A_BabyMetal(mobj_t *mo) in A_BabyMetal() 1547 void C_DECL A_Hoof(mobj_t *mo) in A_Hoof() 1557 void C_DECL A_Metal(mobj_t *mo) in A_Metal() 1641 void C_DECL A_Tracer(mobj_t* actor) in A_Tracer() 1971 void C_DECL A_Explode(mobj_t *mo) in A_Explode() 1997 void C_DECL A_Scream(mobj_t* actor) in A_Scream() 2057 void C_DECL A_Pain(mobj_t *actor) in A_Pain() 2063 void C_DECL A_Fall(mobj_t *actor) in A_Fall() [all …]
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H A D | p_pspr.c | 264 void C_DECL A_ReFire(player_t *player, pspdef_t *psp) in A_ReFire() 289 void C_DECL A_Lower(player_t *player, pspdef_t *psp) in A_Lower() 340 void C_DECL A_Raise(player_t *player, pspdef_t *psp) in A_Raise() 370 void C_DECL A_PlasmaShock(player_t* pl, pspdef_t* psp) in A_PlasmaShock() 382 void C_DECL A_Punch(player_t *player, pspdef_t *psp) in A_Punch() 412 void C_DECL A_Saw(player_t *player, pspdef_t *psp) in A_Saw() 482 void C_DECL A_FireBFG(player_t* player, pspdef_t* psp) in A_FireBFG() 777 void C_DECL A_Light0(player_t *player, pspdef_t *psp) in A_Light0() 782 void C_DECL A_Light1(player_t *player, pspdef_t *psp) in A_Light1() 787 void C_DECL A_Light2(player_t *player, pspdef_t *psp) in A_Light2() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | p_enemy.c | 540 void C_DECL A_KeenDie(mobj_t *mo) in A_KeenDie() 563 void C_DECL A_Look(mobj_t *actor) in A_Look() 628 void C_DECL A_Chase(mobj_t *actor) in A_Chase() 1216 void C_DECL A_Fire(mobj_t *actor) in A_Fire() 1533 void C_DECL A_Pain(mobj_t *actor) in A_Pain() 1539 void C_DECL A_Fall(mobj_t *actor) in A_Fall() 1545 void C_DECL A_Explode(mobj_t *mo) in A_Explode() 1657 void C_DECL A_Hoof(mobj_t *mo) in A_Hoof() 1673 void C_DECL A_Metal(mobj_t *mo) in A_Metal() 1754 void C_DECL A_BrainDie(mobj_t *mo) in A_BrainDie() [all …]
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H A D | p_pspr.c | 259 void C_DECL A_ReFire(player_t *player, pspdef_t *psp) in A_ReFire() 288 void C_DECL A_Lower(player_t *player, pspdef_t *psp) in A_Lower() 336 void C_DECL A_Raise(player_t *player, pspdef_t *psp) in A_Raise() 366 void C_DECL A_GunFlash(player_t* player, pspdef_t* psp) in A_GunFlash() 372 void C_DECL A_Punch(player_t *player, pspdef_t *psp) in A_Punch() 404 void C_DECL A_Saw(player_t *player, pspdef_t *psp) in A_Saw() 462 void C_DECL A_FireBFG(player_t *player, pspdef_t *psp) in A_FireBFG() 668 void C_DECL A_Light0(player_t *player, pspdef_t *psp) in A_Light0() 673 void C_DECL A_Light1(player_t *player, pspdef_t *psp) in A_Light1() 678 void C_DECL A_Light2(player_t *player, pspdef_t *psp) in A_Light2() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/ |
H A D | p_xgsec.h | 172 int C_DECL XSTrav_MovePlane(Sector *sector, dd_bool ceiling, void *context, void *context2, struct … 174 int C_DECL XSTrav_SectorType(Sector *sec, dd_bool ceiling, void *context, void *context2, struct mo… 176 int C_DECL XSTrav_SectorLight(Sector *sector, dd_bool ceiling, void *context, void *context2, struc… 178 int C_DECL XSTrav_PlaneMaterial(Sector *sec, dd_bool ceiling, void *context, void *context2, struct… 182 int C_DECL XSTrav_BuildStairs(Sector *sector, dd_bool ceiling, void *context, void *context2, struc… 184 int C_DECL XSTrav_SectorSound(Sector *sec, dd_bool ceiling, void *context, void *context2, struct m… 186 int C_DECL XSTrav_MimicSector(Sector *sector, dd_bool ceiling, void *context, void *context2, struc… 188 int C_DECL XSTrav_Teleport(Sector *sector, dd_bool ceiling, void *context, void *context2, struct m…
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/ |
H A D | libdoomsday.h | 54 #ifndef C_DECL 57 # define C_DECL __cdecl macro 59 # define C_DECL macro 61 # define C_DECL macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/world/ |
H A D | xgclass.h | 57 #ifndef C_DECL 59 # define C_DECL __cdecl macro 61 # define C_DECL macro 67 int (C_DECL *doFunc)(); member
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/ |
H A D | dd_types.h | 43 #ifndef C_DECL 45 # define C_DECL __cdecl macro 48 # define C_DECL macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glslang/src/glslang/MachineIndependent/ |
H A D | parseVersions.h | 176 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 178 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 180 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 182 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 185 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 187 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 189 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 191 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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/dports/emulators/dolphin-emu/dolphin-3152428/Externals/glslang/glslang/MachineIndependent/ |
H A D | parseVersions.h | 176 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 178 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 180 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 182 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 185 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 187 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 189 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 191 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/ |
H A D | parseVersions.h | 176 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 178 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 180 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 182 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 185 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 187 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 189 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 191 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/ |
H A D | parseVersions.h | 176 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 178 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 180 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 182 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 185 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 187 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 189 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 191 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/ |
H A D | parseVersions.h | 184 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 186 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 188 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 190 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 193 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 195 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 197 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 199 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/ |
H A D | parseVersions.h | 184 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 186 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 188 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 190 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 193 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 195 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 197 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 199 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/ |
H A D | parseVersions.h | 184 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 186 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 188 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 190 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 193 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 195 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 197 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 199 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/glslang/MachineIndependent/ |
H A D | parseVersions.h | 184 void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, in error() 186 void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, in warn() 188 void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, in ppError() 190 void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken, in ppWarn() 193 virtual void C_DECL error(const TSourceLoc&, const char* szReason, const char* szToken, 195 virtual void C_DECL warn(const TSourceLoc&, const char* szReason, const char* szToken, 197 virtual void C_DECL ppError(const TSourceLoc&, const char* szReason, const char* szToken, 199 virtual void C_DECL ppWarn(const TSourceLoc&, const char* szReason, const char* szToken,
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