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Searched refs:C_IND (Results 1 – 3 of 3) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/
H A DCinematicTexture.h68 struct C_IND { struct
88 C_IND * inds; argument
H A DCinematicTexture.cpp95 grille->inds = (C_IND *)malloc(grille->nbindsmalloc * sizeof(C_IND)); in AllocGrille()
204 grille->inds = (C_IND *)realloc((void *)grille->inds, grille->nbindsmalloc * sizeof(C_IND)); in AddPoly()
/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/
H A Dx11window.c115 #define C_IND 11 macro
150 W_Color W_Ind = C_IND, W_Fed = C_FED, W_Rom = C_ROM, W_Kli = C_KLI, W_Ori = C_ORI;
821 case C_IND: in GetColors()