Searched refs:CalVector_Set (Results 1 – 5 of 5) sorted by relevance
/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | missiles.c | 551 CalVector_Set(vect, 0.0, 0.0, 1.0); in missiles_rotate_actor_bones() 561 CalVector_Set(vect, cosf(hrot), -sinf(hrot), 0.0); in missiles_rotate_actor_bones() 600 CalVector_Set(vect, cosf(hrot), sinf(hrot), 0.0); in missiles_rotate_actor_bones()
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H A D | cal3d_wrapper.h | 609 CAL3D_WRAPPER_API void CalVector_Set(struct CalVector *self, float vx, float vy, float vz);
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H A D | cal.c | 850 CalVector_Set(vect, in_shift[0], in_shift[1], in_shift[2]); in cal_get_actor_bone_local_position()
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/dports/graphics/cal3d/cal3d-20060720/src/cal3d/ |
H A D | cal3d_wrapper.h | 603 CAL3D_WRAPPER_API void CalVector_Set(struct CalVector *self, float vx, float vy, float vz);
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H A D | cal3d_wrapper.cpp | 1698 void CalVector_Set(CalVector *self, float vx, float vy, float vz) in CalVector_Set() function
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