Home
last modified time | relevance | path

Searched refs:CalculateMaxDamage (Results 1 – 4 of 4) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_troop.h147 u32 CalculateMaxDamage( const Unit & ) const;
H A Dbattle_troop.cpp522 u32 Battle::Unit::CalculateMaxDamage( const Unit & enemy ) const in CalculateMaxDamage() function in Battle::Unit
599 res = CalculateMaxDamage( enemy ); in GetDamage()
603 res = _randomGenerator.Get( CalculateMinDamage( enemy ), CalculateMaxDamage( enemy ) ); in GetDamage()
H A Dbattle_interface.cpp5053 uint32_t tmp2 = _attacker->CalculateMaxDamage( *_defender ); in Redraw()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/
H A Dai_normal_battle.cpp324 const int dmg = unit.CalculateMaxDamage( currentUnit ); in analyzeBattleState()