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Searched refs:CallOutGetReadTeam (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaHandle.h294 static int CallOutGetReadTeam(lua_State* L);
H A DLuaHandle.cpp2444 HSTR_PUSH_CFUNC(L, "GetReadTeam", CallOutGetReadTeam); in AddBasicCalls()
2502 int CLuaHandle::CallOutGetReadTeam(lua_State* L) in CallOutGetReadTeam() function in CLuaHandle