Searched refs:CanHitCharacter (Results 1 – 3 of 3) sorted by relevance
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | damage.c | 62 bool CanHitCharacter(const int flags, const int uid, const TActor *actor) in CanHitCharacter() function 76 if (!CanHitCharacter(flags, source ? source->uid : -1, target)) in CanDamageCharacter()
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H A D | damage.h | 55 bool CanHitCharacter(const int flags, const int uid, const TActor *actor);
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H A D | objs.c | 275 CanHitCharacter(flags, uid, CArrayGet(&gActors, target->id)); in CanHit() 354 CanHitCharacter(flags, source ? source->uid : -1, actor), in DoDamageCharacter()
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