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Searched refs:CaptureSound (Results 1 – 15 of 15) sorted by relevance

/dports/multimedia/recordmydesktop/recordmydesktop-0.3.8.1/src/
H A Drmd_capture_sound.h39 void *CaptureSound(ProgData *pdata);
H A Drmd_threads.c83 (void *)CaptureSound, in rmdThreads()
H A Drmd_capture_sound.c43 void *CaptureSound(ProgData *pdata){ in CaptureSound() function
/dports/games/uqm/uqm-0.8.0/src/libs/
H A Dsndlib.h41 #define CaptureSound CaptureStringTable macro
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/audio/winmm/
H A DSDL_winmm.c68 CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, in CaptureSound() function
306 (DWORD_PTR) CaptureSound, (DWORD_PTR) this, in WINMM_OpenDevice()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/audio/winmm/
H A DSDL_winmm.c68 CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, in CaptureSound() function
306 (DWORD_PTR) CaptureSound, (DWORD_PTR) this, in WINMM_OpenDevice()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/audio/winmm/
H A DSDL_winmm.c68 CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, in CaptureSound() function
306 (DWORD_PTR) CaptureSound, (DWORD_PTR) this, in WINMM_OpenDevice()
/dports/devel/sdl20/SDL2-2.0.18/src/audio/winmm/
H A DSDL_winmm.c108 CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, in CaptureSound() function
346 (DWORD_PTR) CaptureSound, (DWORD_PTR) this, in WINMM_OpenDevice()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/audio/winmm/
H A DSDL_winmm.c102 CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, in CaptureSound() function
340 (DWORD_PTR) CaptureSound, (DWORD_PTR) this, in WINMM_OpenDevice()
/dports/x11/controllermap/SDL2-2.0.18/src/audio/winmm/
H A DSDL_winmm.c108 CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, in CaptureSound() function
346 (DWORD_PTR) CaptureSound, (DWORD_PTR) this, in WINMM_OpenDevice()
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dloadship.c149 RawPtr->ship_sounds = CaptureSound ( in load_ship()
H A Dsetup.c221 MenuSounds = CaptureSound (LoadSound (MENU_SOUNDS)); in InitKernel()
H A Dencount.c817 GameSounds = CaptureSound (LoadSound (GAME_SOUNDS)); in EncounterBattle()
/dports/games/uqm/uqm-0.8.0/src/uqm/planets/
H A Dlander.c1705 LanderSounds = CaptureSound (LoadSound (LANDER_SOUNDS)); in LoadLanderData()
/dports/games/uqm/uqm-0.8.0/src/uqm/supermelee/
H A Dmelee.c2070 GameSounds = CaptureSound (LoadSound (GAME_SOUNDS)); in Melee()