Searched refs:CellArrayNames (Results 1 – 9 of 9) sorted by relevance
40 this->CellArrayNames[cellType] = blankNames; in LSDynaMetaData()67 for (unsigned i = 0; i < this->CellArrayNames[cellType].size(); ++i) in AddCellArray()69 if (this->CellArrayNames[cellType][i] == name) in AddCellArray()74 this->CellArrayNames[cellType].push_back(name); in AddCellArray()113 this->CellArrayNames[cellType].clear(); in Reset()
1016 return (int)this->P->CellArrayNames[ct].size(); in GetNumberOfCellArrays()1021 if (a < 0 || a >= (int)this->P->CellArrayNames[ct].size()) in GetCellArrayName()1024 return this->P->CellArrayNames[ct][a].c_str(); in GetCellArrayName()1062 return (int)this->P->CellArrayNames[LSDynaMetaData::SOLID].size(); in GetNumberOfSolidArrays()1070 return this->P->CellArrayNames[LSDynaMetaData::SOLID][a].c_str(); in GetSolidArrayName()1154 return (int)this->P->CellArrayNames[LSDynaMetaData::SHELL].size(); in GetNumberOfShellArrays()1162 return this->P->CellArrayNames[LSDynaMetaData::SHELL][a].c_str(); in GetShellArrayName()1292 return (int)this->P->CellArrayNames[LSDynaMetaData::BEAM].size(); in GetNumberOfBeamArrays()1300 return this->P->CellArrayNames[LSDynaMetaData::BEAM][a].c_str(); in GetBeamArrayName()1338 return (int)this->P->CellArrayNames[LSDynaMetaData::PARTICLE].size(); in GetNumberOfParticleArrays()[all …]
100 std::map<int, std::vector<std::string>> CellArrayNames; variable
40 this->CellArrayNames[cellType] = blankNames; in LSDynaMetaData()66 for ( unsigned i = 0; i < this->CellArrayNames[cellType].size(); ++i ) in AddCellArray()68 if ( this->CellArrayNames[cellType][i] == name ) in AddCellArray()73 this->CellArrayNames[cellType].push_back( name ); in AddCellArray()113 this->CellArrayNames[cellType].clear(); in Reset()
997 return (int) this->P->CellArrayNames[ct].size(); in GetNumberOfCellArrays()1002 if ( a < 0 || a >= (int) this->P->CellArrayNames[ct].size() ) in GetCellArrayName()1005 return this->P->CellArrayNames[ct][a].c_str(); in GetCellArrayName()1043 return (int) this->P->CellArrayNames[LSDynaMetaData::SOLID].size(); in GetNumberOfSolidArrays()1051 return this->P->CellArrayNames[LSDynaMetaData::SOLID][a].c_str(); in GetSolidArrayName()1135 return (int) this->P->CellArrayNames[LSDynaMetaData::SHELL].size(); in GetNumberOfShellArrays()1143 return this->P->CellArrayNames[LSDynaMetaData::SHELL][a].c_str(); in GetShellArrayName()1189 return this->P->CellArrayNames[LSDynaMetaData::RIGID_BODY][a].c_str(); in GetRigidBodyArrayName()1273 return (int) this->P->CellArrayNames[LSDynaMetaData::BEAM].size(); in GetNumberOfBeamArrays()1281 return this->P->CellArrayNames[LSDynaMetaData::BEAM][a].c_str(); in GetBeamArrayName()[all …]
98 std::map<int, std::vector<std::string> > CellArrayNames; variable
38 this->CellArrayNames[cellType] = blankNames; in LSDynaMetaData()64 for ( unsigned i = 0; i < this->CellArrayNames[cellType].size(); ++i ) in AddCellArray()66 if ( this->CellArrayNames[cellType][i] == name ) in AddCellArray()71 this->CellArrayNames[cellType].push_back( name ); in AddCellArray()109 this->CellArrayNames[cellType].clear(); in Reset()
96 std::map<int, std::vector<std::string> > CellArrayNames; variable
1010 return (int) this->P->CellArrayNames[ct].size(); in GetNumberOfCellArrays()1015 if ( a < 0 || a >= (int) this->P->CellArrayNames[ct].size() ) in GetCellArrayName()1018 return this->P->CellArrayNames[ct][a].c_str(); in GetCellArrayName()1056 return (int) this->P->CellArrayNames[LSDynaMetaData::SOLID].size(); in GetNumberOfSolidArrays()1064 return this->P->CellArrayNames[LSDynaMetaData::SOLID][a].c_str(); in GetSolidArrayName()1148 return (int) this->P->CellArrayNames[LSDynaMetaData::SHELL].size(); in GetNumberOfShellArrays()1156 return this->P->CellArrayNames[LSDynaMetaData::SHELL][a].c_str(); in GetShellArrayName()1202 return this->P->CellArrayNames[LSDynaMetaData::RIGID_BODY][a].c_str(); in GetRigidBodyArrayName()1286 return (int) this->P->CellArrayNames[LSDynaMetaData::BEAM].size(); in GetNumberOfBeamArrays()1294 return this->P->CellArrayNames[LSDynaMetaData::BEAM][a].c_str(); in GetBeamArrayName()[all …]