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Searched refs:CenterPos (Results 1 – 25 of 25) sorted by relevance

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DeCamera.cpp350 pos=CenterPos(); in MyInit()
363 centerPosLast=CenterPos(); in MyInit()
397 dir=CenterPos()-pos; in MyInit()
1063 eCoord pos_diff=in-CenterPos(); in Glance()
1068 return pos_diff + CenterPos(); in Glance()
1107 eCoord target = CenterPos(); in Bound()
1427 bool draw_center=((CenterPos()-pos).NormSquared()>1 || in Render()
1753 newpos=CenterPos(); in Timestep()
1828 eSensor s(Center(),CenterPos(),CenterCycleDir()); in Timestep()
1880 eSensor front(Center(), CenterPos(), CenterDir()); in Timestep()
[all …]
H A DeCamera.h132 eCoord CenterPos() const;
/dports/biology/hhsuite/hh-suite-3.3.0/src/cs/
H A Dcontext_library.h132 template<class Abc, class ContextInput, class CenterPos>
136 CenterPos i,
H A Dcontext_library-inl.h92 template<class Abc, class CountsInput, class CenterPos>
96 CenterPos i, in CalculatePosteriorProbs()
/dports/editors/fte/fte/src/
H A Di_search.cpp54 if (Buffer->CenterPos(stack[stacklen].Col, stack[stacklen].Row) == 0) return; in HandleEvent()
62 if (Buffer->CenterPos(Orig.Col, Orig.Row) == 0) return; in HandleEvent()
H A De_buffer.cpp549 int EBuffer::CenterPos(int Col, int Row, int tabMode) { in CenterPos() function in EBuffer
573 return CenterPos(Col, L, tabMode); in CenterPosR()
580 return CenterPos(Col, Row, tabMode); in CenterNearPos()
H A De_buffer.h382 int CenterPos(int Col, int Row, int tabMode = tmNone);
/dports/devel/upp/upp/reference/PrinterJob/
H A Dmain.cpp17 Point p = Rect(w.GetPageSize()).CenterPos(GetTextSize(text, font));
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgCamera.cpp38 pos=CenterPos()+dir.Turn(eCoord(-2,-10)) ; in MyInit()
H A DgWall.cpp289 eCoord pos = cam->CenterPos(); in RenderReal()
/dports/devel/upp/upp/bazaar/CoreBoostPy/
H A DGTypes.cpp89 .add_property("centerpos", (Point (Rect::*)(int, int) const)&Rect::CenterPos) in export_Rect()
/dports/devel/upp/upp/examples/SVGView/
H A Dmain.cpp35 Point p = Rect(sz).CenterPos(img.GetSize()); in Paint()
/dports/games/spring/spring_98.0/AI/Skirmish/RAI/
H A DRAI.h163 …void DebugDrawShape(float3 CenterPos, float linelength, float width=5.0, int arrow=0, float yposof…
/dports/devel/upp/upp/uppsrc/CtrlLib/
H A DTrayIconX11.cpp120 Point p = Rect(sz).CenterPos(isz); in Paint()
H A DWin32.cpp88 Point p = pr.CenterPos(dr.Size()); in sCenterHook()
H A DArrayCtrl.cpp3180 Point p = cr.CenterPos(img.GetSize()); in Paint()
/dports/devel/upp/upp/uppsrc/Core/src.tpp/
H A DRect_en-us.tpp225 [s5;:Rect`_`:`:CenterPos`(T`,T`)const: [_^Rect`_`:`:Pt^ Pt]_[* CenterPos]([*@4 T]_[*@3 cx],
231 [s5;:Rect`_`:`:CenterPos`(Rect`_`:`:Sz`)const: [_^Rect`_`:`:Pt^ Pt]_[* CenterPos]([_^Rect`_`:`:Sz^ S
/dports/devel/upp/upp/uppsrc/Core/
H A DGtypes.h252 Pt CenterPos(T cx, T cy) const;
253 Pt CenterPos(Sz sz) const { return CenterPos(sz.cx, sz.cy); } in CenterPos() function
254 Rect_ CenterRect(Sz sz) const { return Rect_(CenterPos(sz), sz); } in CenterRect()
400 Point_<T> Rect_<T>::CenterPos(T cx, T cy) const { in CenterPos() function
/dports/devel/upp/upp/uppsrc/CtrlCore/
H A DGtkTop.cpp80 Point p = r.CenterPos(sz); in CenterRect()
H A DTopWin32.cpp234 Point p = r.CenterPos(sz); in CenterRect()
H A DX11Top.cpp250 Point p = r.CenterPos(sz); in CenterRect()
/dports/devel/upp/upp/uppsrc/Draw/
H A DDisplay.cpp299 Point p = r.CenterPos(sz); in Paint()
H A DCham.cpp170 Point p = r.CenterPos(x.img.GetSize()) + x.offset; in StdChLookFn()
/dports/devel/upp/upp/uppsrc/IconDes/
H A DBar.cpp259 Point p = r.CenterPos(m.GetSize()); in Paint()
H A DList.cpp279 Point p = r.CenterPos(m.GetSize()); in Paint()