/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/ |
H A D | eCamera.cpp | 350 pos=CenterPos(); in MyInit() 363 centerPosLast=CenterPos(); in MyInit() 397 dir=CenterPos()-pos; in MyInit() 1063 eCoord pos_diff=in-CenterPos(); in Glance() 1068 return pos_diff + CenterPos(); in Glance() 1107 eCoord target = CenterPos(); in Bound() 1427 bool draw_center=((CenterPos()-pos).NormSquared()>1 || in Render() 1753 newpos=CenterPos(); in Timestep() 1828 eSensor s(Center(),CenterPos(),CenterCycleDir()); in Timestep() 1880 eSensor front(Center(), CenterPos(), CenterDir()); in Timestep() [all …]
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H A D | eCamera.h | 132 eCoord CenterPos() const;
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/dports/biology/hhsuite/hh-suite-3.3.0/src/cs/ |
H A D | context_library.h | 132 template<class Abc, class ContextInput, class CenterPos> 136 CenterPos i,
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H A D | context_library-inl.h | 92 template<class Abc, class CountsInput, class CenterPos> 96 CenterPos i, in CalculatePosteriorProbs()
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/dports/editors/fte/fte/src/ |
H A D | i_search.cpp | 54 if (Buffer->CenterPos(stack[stacklen].Col, stack[stacklen].Row) == 0) return; in HandleEvent() 62 if (Buffer->CenterPos(Orig.Col, Orig.Row) == 0) return; in HandleEvent()
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H A D | e_buffer.cpp | 549 int EBuffer::CenterPos(int Col, int Row, int tabMode) { in CenterPos() function in EBuffer 573 return CenterPos(Col, L, tabMode); in CenterPosR() 580 return CenterPos(Col, Row, tabMode); in CenterNearPos()
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H A D | e_buffer.h | 382 int CenterPos(int Col, int Row, int tabMode = tmNone);
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/dports/devel/upp/upp/reference/PrinterJob/ |
H A D | main.cpp | 17 Point p = Rect(w.GetPageSize()).CenterPos(GetTextSize(text, font));
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/ |
H A D | gCamera.cpp | 38 pos=CenterPos()+dir.Turn(eCoord(-2,-10)) ; in MyInit()
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H A D | gWall.cpp | 289 eCoord pos = cam->CenterPos(); in RenderReal()
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/dports/devel/upp/upp/bazaar/CoreBoostPy/ |
H A D | GTypes.cpp | 89 .add_property("centerpos", (Point (Rect::*)(int, int) const)&Rect::CenterPos) in export_Rect()
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/dports/devel/upp/upp/examples/SVGView/ |
H A D | main.cpp | 35 Point p = Rect(sz).CenterPos(img.GetSize()); in Paint()
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/dports/games/spring/spring_98.0/AI/Skirmish/RAI/ |
H A D | RAI.h | 163 …void DebugDrawShape(float3 CenterPos, float linelength, float width=5.0, int arrow=0, float yposof…
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/dports/devel/upp/upp/uppsrc/CtrlLib/ |
H A D | TrayIconX11.cpp | 120 Point p = Rect(sz).CenterPos(isz); in Paint()
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H A D | Win32.cpp | 88 Point p = pr.CenterPos(dr.Size()); in sCenterHook()
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H A D | ArrayCtrl.cpp | 3180 Point p = cr.CenterPos(img.GetSize()); in Paint()
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/dports/devel/upp/upp/uppsrc/Core/src.tpp/ |
H A D | Rect_en-us.tpp | 225 [s5;:Rect`_`:`:CenterPos`(T`,T`)const: [_^Rect`_`:`:Pt^ Pt]_[* CenterPos]([*@4 T]_[*@3 cx], 231 [s5;:Rect`_`:`:CenterPos`(Rect`_`:`:Sz`)const: [_^Rect`_`:`:Pt^ Pt]_[* CenterPos]([_^Rect`_`:`:Sz^ S
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/dports/devel/upp/upp/uppsrc/Core/ |
H A D | Gtypes.h | 252 Pt CenterPos(T cx, T cy) const; 253 Pt CenterPos(Sz sz) const { return CenterPos(sz.cx, sz.cy); } in CenterPos() function 254 Rect_ CenterRect(Sz sz) const { return Rect_(CenterPos(sz), sz); } in CenterRect() 400 Point_<T> Rect_<T>::CenterPos(T cx, T cy) const { in CenterPos() function
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/dports/devel/upp/upp/uppsrc/CtrlCore/ |
H A D | GtkTop.cpp | 80 Point p = r.CenterPos(sz); in CenterRect()
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H A D | TopWin32.cpp | 234 Point p = r.CenterPos(sz); in CenterRect()
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H A D | X11Top.cpp | 250 Point p = r.CenterPos(sz); in CenterRect()
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/dports/devel/upp/upp/uppsrc/Draw/ |
H A D | Display.cpp | 299 Point p = r.CenterPos(sz); in Paint()
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H A D | Cham.cpp | 170 Point p = r.CenterPos(x.img.GetSize()) + x.offset; in StdChLookFn()
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/dports/devel/upp/upp/uppsrc/IconDes/ |
H A D | Bar.cpp | 259 Point p = r.CenterPos(m.GetSize()); in Paint()
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H A D | List.cpp | 279 Point p = r.CenterPos(m.GetSize()); in Paint()
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