Searched refs:ChangeMainMaterial (Results 1 – 3 of 3) sorted by relevance
7 PLAYER->ChangeMainMaterial(MAKE_MATERIAL(BANANA_FLESH)); //Change whole body to banana flesh.
406 void ChangeMainMaterial(material*, int = 0);
4887 void character::ChangeMainMaterial(material* NewMaterial, int SpecialFlags) in ChangeMainMaterial() function in character