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Searched refs:ChangeValues (Results 1 – 8 of 8) sorted by relevance

/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DPusher.vc114 ChangeValues(magnitude, angle);
141 // ChangeValues
145 void ChangeValues(int magnitude, int angle)
H A DLineSpecialLevelInfo.vc5955 P.ChangeValues(magnitude, angle);
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_spec.h119 void ChangeValues (int magnitude, int angle) in ChangeValues() function
H A Dp_spec.cpp2151 ChangeValues (magnitude, angle); in DPusher()
H A Dp_lnspec.cpp1997 ((DPusher *)collect.Obj)->ChangeValues (magnitude, angle); in AdjustPusher()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_spec.h134 void ChangeValues (int magnitude, int angle) in ChangeValues() function
H A Dp_lnspec.cpp1237 ((DPusher *)collect.Obj)->ChangeValues (magnitude, angle); in AdjustPusher()
H A Dp_spec.cpp2619 ChangeValues (magnitude, angle); in DPusher()