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Searched refs:CharacterPosition (Results 1 – 25 of 36) sorted by relevance

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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/GUI.NET/Debugger/HexBox/
H A DBytePositionInfo.cs18 public int CharacterPosition property
H A DHexBox.cs1868 cp = ByteEditingMode ? 0 : bpi.CharacterPosition; in SetCaretPosition()
1880 cp = bpi.CharacterPosition; in SetCaretPosition()
/dports/editors/o/o-2.46.0/
H A Dlochist.go365 func LoadEmacsLocationHistory(emacsPlacesFilename string) map[string]CharacterPosition {
366 locationHistory := make(map[string]CharacterPosition)
400 locationHistory[absFilename] = CharacterPosition(charNumber)
H A Dlinenumber.go17 CharacterPosition int type
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/cargo-crates/usvg-0.11.0/src/convert/text/
H A Dconvert.rs151 pos_list: &[CharacterPosition], in collect_text_chunks() argument
171 pos_list: &[CharacterPosition], in collect_text_chunks_impl() argument
439 pub struct CharacterPosition { struct
508 ) -> Vec<CharacterPosition> { in resolve_positions_list() argument
511 let mut list = vec![CharacterPosition { in resolve_positions_list()
H A Dshaper.rs15 CharacterPosition,
441 pos_list: &[CharacterPosition], in resolve_clusters_positions() argument
463 pos_list: &[CharacterPosition], in resolve_clusters_positions_horizontal() argument
497 pos_list: &[CharacterPosition], in resolve_clusters_positions_path() argument
594 pos_list: &[CharacterPosition], in collect_normals() argument
/dports/textproc/cast2gif/cast2gif-0.1.0/cargo-crates/usvg-0.9.0/src/convert/text/
H A Dconvert.rs138 pos_list: &[CharacterPosition], in collect_text_chunks() argument
158 pos_list: &[CharacterPosition], in collect_text_chunks_impl() argument
397 pub struct CharacterPosition { struct
466 ) -> Vec<CharacterPosition> { in resolve_positions_list() argument
469 let mut list = vec![CharacterPosition { in resolve_positions_list()
H A Dshaper.rs15 CharacterPosition,
439 pos_list: &[CharacterPosition], in resolve_clusters_positions() argument
461 pos_list: &[CharacterPosition], in resolve_clusters_positions_horizontal() argument
495 pos_list: &[CharacterPosition], in resolve_clusters_positions_path() argument
592 pos_list: &[CharacterPosition], in collect_normals() argument
/dports/japanese/uim-mozc/mozc-2.23.2815.102.01/src/protocol/
H A Drenderer_command.proto125 message CharacterPosition { message
200 optional CharacterPosition composition_target = 10;
/dports/japanese/mozc-server/mozc-2.23.2815.102.01/src/protocol/
H A Drenderer_command.proto125 message CharacterPosition { message
200 optional CharacterPosition composition_target = 10;
/dports/japanese/mozc-tool/mozc-2.23.2815.102.01/src/protocol/
H A Drenderer_command.proto125 message CharacterPosition { message
200 optional CharacterPosition composition_target = 10;
/dports/japanese/mozc-el/mozc-2.23.2815.102.01/src/protocol/
H A Drenderer_command.proto125 message CharacterPosition { message
200 optional CharacterPosition composition_target = 10;
/dports/japanese/fcitx-mozc/mozc-2.23.2815.102.01/src/protocol/
H A Drenderer_command.proto125 message CharacterPosition { message
200 optional CharacterPosition composition_target = 10;
/dports/japanese/ibus-mozc/mozc-2.23.2815.102.01/src/protocol/
H A Drenderer_command.proto125 message CharacterPosition { message
200 optional CharacterPosition composition_target = 10;
/dports/audio/libdiscid/libdiscid-0.6.2/src/
H A Dntddcdrm.h209 UCHAR CharacterPosition : 4; member
/dports/emulators/dosbox/dosbox-0.74-3/src/platform/visualc/
H A Dntddcdrm.h209 UCHAR CharacterPosition : 4; member
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/audiocd/win32/msvc/
H A Dntddcdrm.h229 UCHAR CharacterPosition : 4;
/dports/games/residualvm/residualvm-0.3.1/backends/audiocd/win32/msvc/
H A Dntddcdrm.h229 UCHAR CharacterPosition : 4;
/dports/games/scummvm/scummvm-2.5.1/backends/audiocd/win32/msvc/
H A Dntddcdrm.h229 UCHAR CharacterPosition : 4;
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/ddk/
H A Dntddcdrm.h221 UCHAR CharacterPosition : 4; member
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/ddk/
H A Dntddcdrm.h221 UCHAR CharacterPosition : 4; member
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dntddcdrm.h231 UCHAR CharacterPosition : 4; member
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dntddcdrm.h231 UCHAR CharacterPosition : 4; member
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/cddadecoder/
H A Dntddcdrm.h320 UCHAR CharacterPosition : 4; member
/dports/japanese/uim-mozc/mozc-2.23.2815.102.01/src/renderer/win32/
H A Dwin32_renderer_util.cc247 const commands::RendererCommand::CharacterPosition &char_pos = in ExtractParams()

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