Searched refs:CheckALCError (Results 1 – 6 of 6) sorted by relevance
/dports/games/astromenace/astromenace-1.4.1/src/core/audio/ |
H A D | audio.cpp | 86 if (!CheckALCError(Device, __func__)) in vw_InitAudio() 90 if (!CheckALCError(Device, __func__)) in vw_InitAudio() 141 CheckALCError(Device, __func__); in vw_ShutdownAudio() 148 CheckALCError(Device, __func__); in vw_ShutdownAudio() 154 CheckALCError(Device, __func__); in vw_ShutdownAudio()
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H A D | openal.h | 54 inline ALboolean CheckALCError(ALCdevice *Device, const char *FunctionName) in CheckALCError() function
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/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/ |
H A D | audio.cpp | 63 CheckALCError(); // Clears errors in SingletonInitialize() 69 if (CheckALCError() == true) { in SingletonInitialize() 79 …if (CheckALCError() || temp_device == NULL) { // If we couldn't open the device, just move on to t… in SingletonInitialize() 87 …if (CheckALCError() || temp_context == NULL) { // If we couldn't create the context, move on to th… in SingletonInitialize() 115 if (CheckALCError() || _device == NULL) { in SingletonInitialize() 122 if (CheckALCError() || _context == NULL) { in SingletonInitialize() 130 CheckALCError(); // Clear errors in SingletonInitialize()
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H A D | audio.h | 290 bool CheckALCError() in CheckALCError() function
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/ |
H A D | audio.cpp | 60 CheckALCError(); // Clears errors in SingletonInitialize() 66 if(CheckALCError()) { in SingletonInitialize() 76 …if(CheckALCError() || temp_device == nullptr) { // If we couldn't open the device, just move on t… in SingletonInitialize() 84 …if(CheckALCError() || temp_context == nullptr) { // If we couldn't create the context, move on to… in SingletonInitialize() 112 if(CheckALCError() || _device == nullptr) { in SingletonInitialize() 119 if(CheckALCError() || _context == nullptr) { in SingletonInitialize() 127 CheckALCError(); // Clear errors in SingletonInitialize()
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H A D | audio.h | 307 bool CheckALCError() { in CheckALCError() function
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