Home
last modified time | relevance | path

Searched refs:CheckALCError (Results 1 – 6 of 6) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/core/audio/
H A Daudio.cpp86 if (!CheckALCError(Device, __func__)) in vw_InitAudio()
90 if (!CheckALCError(Device, __func__)) in vw_InitAudio()
141 CheckALCError(Device, __func__); in vw_ShutdownAudio()
148 CheckALCError(Device, __func__); in vw_ShutdownAudio()
154 CheckALCError(Device, __func__); in vw_ShutdownAudio()
H A Dopenal.h54 inline ALboolean CheckALCError(ALCdevice *Device, const char *FunctionName) in CheckALCError() function
/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/
H A Daudio.cpp63 CheckALCError(); // Clears errors in SingletonInitialize()
69 if (CheckALCError() == true) { in SingletonInitialize()
79 …if (CheckALCError() || temp_device == NULL) { // If we couldn't open the device, just move on to t… in SingletonInitialize()
87 …if (CheckALCError() || temp_context == NULL) { // If we couldn't create the context, move on to th… in SingletonInitialize()
115 if (CheckALCError() || _device == NULL) { in SingletonInitialize()
122 if (CheckALCError() || _context == NULL) { in SingletonInitialize()
130 CheckALCError(); // Clear errors in SingletonInitialize()
H A Daudio.h290 bool CheckALCError() in CheckALCError() function
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/
H A Daudio.cpp60 CheckALCError(); // Clears errors in SingletonInitialize()
66 if(CheckALCError()) { in SingletonInitialize()
76 …if(CheckALCError() || temp_device == nullptr) { // If we couldn't open the device, just move on t… in SingletonInitialize()
84 …if(CheckALCError() || temp_context == nullptr) { // If we couldn't create the context, move on to… in SingletonInitialize()
112 if(CheckALCError() || _device == nullptr) { in SingletonInitialize()
119 if(CheckALCError() || _context == nullptr) { in SingletonInitialize()
127 CheckALCError(); // Clear errors in SingletonInitialize()
H A Daudio.h307 bool CheckALCError() { in CheckALCError() function