Home
last modified time | relevance | path

Searched refs:CheckForClosingBrace (Results 1 – 13 of 13) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DXFileParser.cpp433 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()
544 CheckForClosingBrace(); in ParseDataObjectSkinWeights()
556 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()
589 CheckForClosingBrace(); in ParseDataObjectMeshNormals()
609 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()
642 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()
696 CheckForClosingBrace(); // skip } in ParseDataObjectMeshMaterialList()
767 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()
828 CheckForClosingBrace(); in ParseDataObjectAnimation()
926 CheckForClosingBrace(); in ParseDataObjectAnimationKey()
[all …]
H A DXFileParser.h111 void CheckForClosingBrace();
/dports/devel/upp/upp/bazaar/plugin/assimp/code/X/
H A DXFileParser.cpp449 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()
561 CheckForClosingBrace(); in ParseDataObjectSkinWeights()
573 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()
612 CheckForClosingBrace(); in ParseDataObjectMeshNormals()
632 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()
665 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()
790 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()
851 CheckForClosingBrace(); in ParseDataObjectAnimation()
949 CheckForClosingBrace(); in ParseDataObjectAnimationKey()
957 CheckForClosingBrace(); in ParseDataObjectTextureFilename()
[all …]
H A DXFileParser.h110 void CheckForClosingBrace();
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DXFileParser.cpp446 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()
558 CheckForClosingBrace(); in ParseDataObjectSkinWeights()
570 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()
603 CheckForClosingBrace(); in ParseDataObjectMeshNormals()
623 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()
656 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()
781 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()
842 CheckForClosingBrace(); in ParseDataObjectAnimation()
940 CheckForClosingBrace(); in ParseDataObjectAnimationKey()
948 CheckForClosingBrace(); in ParseDataObjectTextureFilename()
[all …]
H A DXFileParser.h111 void CheckForClosingBrace();
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X/
H A DXFileParser.cpp422 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()
531 CheckForClosingBrace(); in ParseDataObjectSkinWeights()
542 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()
580 CheckForClosingBrace(); in ParseDataObjectMeshNormals()
599 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()
629 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()
735 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()
784 CheckForClosingBrace(); in ParseDataObjectAnimation()
886 CheckForClosingBrace(); in ParseDataObjectAnimationKey()
893 CheckForClosingBrace(); in ParseDataObjectTextureFilename()
[all …]
H A DXFileParser.h110 void CheckForClosingBrace();
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DXFileParser.cpp446 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()
558 CheckForClosingBrace(); in ParseDataObjectSkinWeights()
570 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()
603 CheckForClosingBrace(); in ParseDataObjectMeshNormals()
623 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()
656 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()
781 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()
842 CheckForClosingBrace(); in ParseDataObjectAnimation()
940 CheckForClosingBrace(); in ParseDataObjectAnimationKey()
948 CheckForClosingBrace(); in ParseDataObjectTextureFilename()
[all …]
H A DXFileParser.h111 void CheckForClosingBrace();
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DXFileParser.cpp447 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()
556 CheckForClosingBrace(); in ParseDataObjectSkinWeights()
568 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()
601 CheckForClosingBrace(); in ParseDataObjectMeshNormals()
621 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()
654 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()
779 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()
840 CheckForClosingBrace(); in ParseDataObjectAnimation()
938 CheckForClosingBrace(); in ParseDataObjectAnimationKey()
946 CheckForClosingBrace(); in ParseDataObjectTextureFilename()
[all …]
H A DXFileParser.h112 void CheckForClosingBrace();
/dports/games/openbve/OpenBVE-1.8.2.1/source/AssimpParser/X/
H A DXFileParser.cs517 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()
658 CheckForClosingBrace(); in ParseDataObjectSkinWeights()
672 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()
719 CheckForClosingBrace(); in ParseDataObjectMeshNormals()
748 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()
791 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()
856 CheckForClosingBrace(); // skip } in ParseDataObjectMeshMaterialList()
933 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()
998 CheckForClosingBrace(); in ParseDataObjectAnimation()
1110 CheckForClosingBrace(); in ParseDataObjectAnimationKey()
[all …]