Searched refs:CheckForClosingBrace (Results 1 – 13 of 13) sorted by relevance
433 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()544 CheckForClosingBrace(); in ParseDataObjectSkinWeights()556 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()589 CheckForClosingBrace(); in ParseDataObjectMeshNormals()609 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()642 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()696 CheckForClosingBrace(); // skip } in ParseDataObjectMeshMaterialList()767 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()828 CheckForClosingBrace(); in ParseDataObjectAnimation()926 CheckForClosingBrace(); in ParseDataObjectAnimationKey()[all …]
111 void CheckForClosingBrace();
449 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()561 CheckForClosingBrace(); in ParseDataObjectSkinWeights()573 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()612 CheckForClosingBrace(); in ParseDataObjectMeshNormals()632 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()665 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()790 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()851 CheckForClosingBrace(); in ParseDataObjectAnimation()949 CheckForClosingBrace(); in ParseDataObjectAnimationKey()957 CheckForClosingBrace(); in ParseDataObjectTextureFilename()[all …]
110 void CheckForClosingBrace();
446 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()558 CheckForClosingBrace(); in ParseDataObjectSkinWeights()570 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()603 CheckForClosingBrace(); in ParseDataObjectMeshNormals()623 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()656 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()781 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()842 CheckForClosingBrace(); in ParseDataObjectAnimation()940 CheckForClosingBrace(); in ParseDataObjectAnimationKey()948 CheckForClosingBrace(); in ParseDataObjectTextureFilename()[all …]
422 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()531 CheckForClosingBrace(); in ParseDataObjectSkinWeights()542 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()580 CheckForClosingBrace(); in ParseDataObjectMeshNormals()599 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()629 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()735 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()784 CheckForClosingBrace(); in ParseDataObjectAnimation()886 CheckForClosingBrace(); in ParseDataObjectAnimationKey()893 CheckForClosingBrace(); in ParseDataObjectTextureFilename()[all …]
447 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()556 CheckForClosingBrace(); in ParseDataObjectSkinWeights()568 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()601 CheckForClosingBrace(); in ParseDataObjectMeshNormals()621 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()654 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()779 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()840 CheckForClosingBrace(); in ParseDataObjectAnimation()938 CheckForClosingBrace(); in ParseDataObjectAnimationKey()946 CheckForClosingBrace(); in ParseDataObjectTextureFilename()[all …]
112 void CheckForClosingBrace();
517 CheckForClosingBrace(); in ParseDataObjectTransformationMatrix()658 CheckForClosingBrace(); in ParseDataObjectSkinWeights()672 CheckForClosingBrace(); in ParseDataObjectSkinMeshHeader()719 CheckForClosingBrace(); in ParseDataObjectMeshNormals()748 CheckForClosingBrace(); in ParseDataObjectMeshTextureCoords()791 CheckForClosingBrace(); in ParseDataObjectMeshVertexColors()856 CheckForClosingBrace(); // skip } in ParseDataObjectMeshMaterialList()933 CheckForClosingBrace(); in ParseDataObjectAnimTicksPerSecond()998 CheckForClosingBrace(); in ParseDataObjectAnimation()1110 CheckForClosingBrace(); in ParseDataObjectAnimationKey()[all …]