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Searched refs:CheckInPolyPrecis (Results 1 – 8 of 8) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/
H A DScene.cpp649 ep=CheckInPolyPrecis(pos->x,pos->y-150.f,pos->z); in ARX_PORTALS_GetRoomNumForPosition2()
652 ep=CheckInPolyPrecis(pos->x,pos->y-1.f,pos->z); in ARX_PORTALS_GetRoomNumForPosition2()
675 ep=CheckInPolyPrecis(pos->x,pos->y,pos->z); in ARX_PORTALS_GetRoomNumForPosition2()
688 ep=CheckInPolyPrecis(pos->x-off,pos->y-off,pos->z); in ARX_PORTALS_GetRoomNumForPosition2()
697 ep=CheckInPolyPrecis(pos->x-off,pos->y-20,pos->z-off); in ARX_PORTALS_GetRoomNumForPosition2()
706 ep=CheckInPolyPrecis(pos->x-off,pos->y-20,pos->z+off); in ARX_PORTALS_GetRoomNumForPosition2()
715 ep=CheckInPolyPrecis(pos->x+off,pos->y-20,pos->z); in ARX_PORTALS_GetRoomNumForPosition2()
724 ep=CheckInPolyPrecis(pos->x+off,pos->y-20,pos->z+off); in ARX_PORTALS_GetRoomNumForPosition2()
733 ep=CheckInPolyPrecis(pos->x+off,pos->y-20,pos->z-off); in ARX_PORTALS_GetRoomNumForPosition2()
749 ep=CheckInPolyPrecis(ACTIVECAM->pos.x,ACTIVECAM->pos.y,ACTIVECAM->pos.z); in ARX_PORTALS_GetRoomNumForCamera()
[all …]
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/
H A DMesh.h227 EERIEPOLY * CheckInPolyPrecis(float x,float y,float z,float * needY = NULL);
H A DMesh.cpp420 EERIEPOLY * CheckInPolyPrecis(float x, float y, float z, float * needY) in CheckInPolyPrecis() function
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/physics/
H A DAnchors.cpp179 if (!found) return CheckInPolyPrecis(x, y, z); in ANCHOR_CheckInPoly()
H A DCollisions.cpp588 ep=CheckInPolyPrecis(cyl->origin.x,cyl->origin.y+cyl->height,cyl->origin.z,&tempo); in CheckAnythingInCylinder()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DPlayer.cpp1658 EERIEPOLY * ep = CheckInPolyPrecis(player.pos.x, player.pos.y, player.pos.z, &t); in ARX_PLAYER_Manage_Visual()
2791 EERIEPOLY * ep = CheckInPolyPrecis(player.pos.x, player.pos.y, player.pos.z, &posy); in PlayerMovementIterate()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/
H A DCore.cpp1982 if ( (!CheckInPolyPrecis(player.pos.x,player.pos.y,player.pos.z)) in FirstFrameHandling()
3391 EERIEPOLY * ep=CheckInPolyPrecis(player.pos.x,player.pos.y,player.pos.z); in ShowInfoText()
H A DArxGame.cpp946 if(CheckInPolyPrecis(player.pos.x,player.pos.y,player.pos.z)) { in Render()