Searched refs:CheckInPolyPrecis (Results 1 – 8 of 8) sorted by relevance
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/scene/ |
H A D | Scene.cpp | 649 ep=CheckInPolyPrecis(pos->x,pos->y-150.f,pos->z); in ARX_PORTALS_GetRoomNumForPosition2() 652 ep=CheckInPolyPrecis(pos->x,pos->y-1.f,pos->z); in ARX_PORTALS_GetRoomNumForPosition2() 675 ep=CheckInPolyPrecis(pos->x,pos->y,pos->z); in ARX_PORTALS_GetRoomNumForPosition2() 688 ep=CheckInPolyPrecis(pos->x-off,pos->y-off,pos->z); in ARX_PORTALS_GetRoomNumForPosition2() 697 ep=CheckInPolyPrecis(pos->x-off,pos->y-20,pos->z-off); in ARX_PORTALS_GetRoomNumForPosition2() 706 ep=CheckInPolyPrecis(pos->x-off,pos->y-20,pos->z+off); in ARX_PORTALS_GetRoomNumForPosition2() 715 ep=CheckInPolyPrecis(pos->x+off,pos->y-20,pos->z); in ARX_PORTALS_GetRoomNumForPosition2() 724 ep=CheckInPolyPrecis(pos->x+off,pos->y-20,pos->z+off); in ARX_PORTALS_GetRoomNumForPosition2() 733 ep=CheckInPolyPrecis(pos->x+off,pos->y-20,pos->z-off); in ARX_PORTALS_GetRoomNumForPosition2() 749 ep=CheckInPolyPrecis(ACTIVECAM->pos.x,ACTIVECAM->pos.y,ACTIVECAM->pos.z); in ARX_PORTALS_GetRoomNumForCamera() [all …]
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/data/ |
H A D | Mesh.h | 227 EERIEPOLY * CheckInPolyPrecis(float x,float y,float z,float * needY = NULL);
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H A D | Mesh.cpp | 420 EERIEPOLY * CheckInPolyPrecis(float x, float y, float z, float * needY) in CheckInPolyPrecis() function
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/physics/ |
H A D | Anchors.cpp | 179 if (!found) return CheckInPolyPrecis(x, y, z); in ANCHOR_CheckInPoly()
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H A D | Collisions.cpp | 588 ep=CheckInPolyPrecis(cyl->origin.x,cyl->origin.y+cyl->height,cyl->origin.z,&tempo); in CheckAnythingInCylinder()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/ |
H A D | Player.cpp | 1658 EERIEPOLY * ep = CheckInPolyPrecis(player.pos.x, player.pos.y, player.pos.z, &t); in ARX_PLAYER_Manage_Visual() 2791 EERIEPOLY * ep = CheckInPolyPrecis(player.pos.x, player.pos.y, player.pos.z, &posy); in PlayerMovementIterate()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/core/ |
H A D | Core.cpp | 1982 if ( (!CheckInPolyPrecis(player.pos.x,player.pos.y,player.pos.z)) in FirstFrameHandling() 3391 EERIEPOLY * ep=CheckInPolyPrecis(player.pos.x,player.pos.y,player.pos.z); in ShowInfoText()
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H A D | ArxGame.cpp | 946 if(CheckInPolyPrecis(player.pos.x,player.pos.y,player.pos.z)) { in Render()
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