Searched refs:CheckMyFloorPoly (Results 1 – 1 of 1) sorted by relevance
1123 static int CheckMyFloorPoly(VECTORCH* currentPosition, MODULE* currentModule);1684 int CheckMyFloorPoly(VECTORCH* currentPosition, MODULE* currentModule) in CheckMyFloorPoly() function3521 … if( CheckMyFloorPoly(&test_location, sbPtr->containingModule) != NPC_GMD_NOPOLY) in New_GetAvoidanceDirection()