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Searched refs:CheckPlayers (Results 1 – 11 of 11) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/bot/
H A Dbot.h261 bool IsVisible(const vec &o, bool CheckPlayers = false) { return ::IsVisible(m_pMyEnt->o, o,
262 (CheckPlayers) ? m_pMyEnt :
264 bool IsVisible(playerent *d, bool CheckPlayers = false) { return ::IsVisible(m_pMyEnt->o, d->o,
265 (CheckPlayers) ?
267 bool IsVisible(entity *e, bool CheckPlayers = false);
268 bool IsVisible(vec o, int Dir, float flDist, bool CheckPlayers, float *pEndDist = NULL);
269 bool IsVisible(int Dir, float flDist, bool CheckPlayers) in IsVisible() argument
270 { return IsVisible(m_pMyEnt->o, Dir, flDist, CheckPlayers); }; in IsVisible()
H A Dbot.cpp299 bool CBot::IsVisible(entity *e, bool CheckPlayers) in IsVisible() argument
302 return ::IsVisible(m_pMyEnt->o, v, (CheckPlayers) ? m_pMyEnt : NULL); in IsVisible()
305 bool CBot::IsVisible(vec o, int Dir, float flDist, bool CheckPlayers, float *pEndDist) in IsVisible() argument
353 TraceLine(o, end, m_pMyEnt, CheckPlayers, &tr); in IsVisible()
H A Dbot_util.cpp173 void TraceLine(vec from, vec to, dynent *pTracer, bool CheckPlayers, traceresult_s *tr, in TraceLine() argument
209 if (CheckPlayers) in TraceLine()
/dports/games/maelstrom/Maelstrom-3.0.6/
H A DMaelstrom-netd.c88 void CheckPlayers(void) in CheckPlayers() function
254 CheckPlayers(); in main()
374 CheckPlayers(); in main()
/dports/games/maelstrom/Maelstrom-3.0.6/netlogic/
H A Dnetplay.h7 extern int CheckPlayers(void);
H A Dlogic.cpp78 if ( CheckPlayers() < 0 ) in InitLogic()
H A Dnetplay.cpp200 int CheckPlayers(void) in CheckPlayers() function
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Lint/
H A DCheckPlayers.cs22 public class CheckPlayers : ILintMapPass class
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dprotos.h747 void TraceLine(vec from, vec to, dynent *pTracer, bool CheckPlayers, traceresult_s *tr, bool SkipTa…
/dports/games/xboard-devel/xboard-f49e7e1/
H A Dbackend.c10916 CheckPlayers (char *participants) in CheckPlayers() function
10958 if(CheckPlayers(appData.participants)) return 0; in CreateTourney()
/dports/games/xboard/xboard-4.9.1/
H A Dbackend.c11161 CheckPlayers (char *participants) in CheckPlayers() function
11203 if(CheckPlayers(appData.participants)) return 0; in CreateTourney()