Searched refs:ChoiceMode_All (Results 1 – 3 of 3) sorted by relevance
33 ChoiceMode_All, enumerator
34 Window_Selectable(ix, iy, iwidth, iheight), mode(ChoiceMode_All), enemy(enemy) { in Window_BattleStatus()324 case ChoiceMode_All: in IsChoiceValid()
412 status_window->SetChoiceMode(Window_BattleStatus::ChoiceMode_All); in ItemSelected()454 status_window->SetChoiceMode(Window_BattleStatus::ChoiceMode_All); in AssignSkill()