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Searched refs:ChoiceMode_All (Results 1 – 3 of 3) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_battlestatus.h33 ChoiceMode_All, enumerator
H A Dwindow_battlestatus.cpp34 Window_Selectable(ix, iy, iwidth, iheight), mode(ChoiceMode_All), enemy(enemy) { in Window_BattleStatus()
324 case ChoiceMode_All: in IsChoiceValid()
H A Dscene_battle.cpp412 status_window->SetChoiceMode(Window_BattleStatus::ChoiceMode_All); in ItemSelected()
454 status_window->SetChoiceMode(Window_BattleStatus::ChoiceMode_All); in AssignSkill()