Searched refs:ChosenDataBase (Results 1 – 1 of 1) sorted by relevance
198 const database* ChosenDataBase; in BalancedCreateItem() local201 ChosenDataBase = ChosenCategory[0]; in BalancedCreateItem()220 ChosenDataBase = ChosenCategory[B]; in BalancedCreateItem()226 int Config = ChosenDataBase->Config; in BalancedCreateItem()231 || ChosenDataBase->IsPolymorphSpawnable)) in BalancedCreateItem()235 const fearray<int> &DungeonList = ChosenDataBase->AllowedDungeons; in BalancedCreateItem()247 item* Item = ChosenDataBase->ProtoType->Spawn(Config, SpecialFlags); in BalancedCreateItem()