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/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/
H A DC4Landscape.cpp2113 uint32_t C4Landscape::P::ChunkyRandom(uint32_t & iOffset, uint32_t iRange) const in ChunkyRandom() function in C4Landscape::P
2146 …vtcs[0] = tx - ChunkyRandom(cro, rx * side_rough / 4); vtcs[1] = ty - ChunkyRandom(cro, rx *… in DrawChunk()
2147 vtcs[2] = tx - ChunkyRandom(cro, rx * side_rough / 2); vtcs[3] = ty + hgt / 2; in DrawChunk()
2148 …vtcs[4] = tx - ChunkyRandom(cro, rx * side_rough / 4); vtcs[5] = ty + hgt + ChunkyRandom(cro… in DrawChunk()
2150 …vtcs[8] = tx + wdt + ChunkyRandom(cro, rx * side_rough / 4); vtcs[9] = ty + hgt + ChunkyRandom(cro… in DrawChunk()
2151 vtcs[10] = tx + wdt + ChunkyRandom(cro, rx * side_rough / 2); vtcs[11] = ty + hgt / 2; in DrawChunk()
2152 …vtcs[12] = tx + wdt + ChunkyRandom(cro, rx * side_rough / 4); vtcs[13] = ty - ChunkyRandom(cro, rx… in DrawChunk()
2170 case 0: vtcs[0] = tx + wdt / 2; vtcs[1] += hgt / 3; vtcs[7] -= ChunkyRandom(cro, rx / 2); break; in DrawSmoothOChunk()
2171 case 1: vtcs[2] = tx + wdt / 2; vtcs[3] -= hgt / 3; vtcs[5] += ChunkyRandom(cro, rx / 2); break; in DrawSmoothOChunk()
2172 case 2: vtcs[4] = tx + wdt / 2; vtcs[5] -= hgt / 3; vtcs[3] += ChunkyRandom(cro, rx / 2); break; in DrawSmoothOChunk()
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