Searched refs:ClearAnySectorsFlashingNumberOfEnemies (Results 1 – 3 of 3) sorted by relevance
109 void ClearAnySectorsFlashingNumberOfEnemies(void);
230 ClearAnySectorsFlashingNumberOfEnemies(); in AdvanceClock()
3655 void ClearAnySectorsFlashingNumberOfEnemies() in ClearAnySectorsFlashingNumberOfEnemies() function